So first, you'll want to remove the anchor from the texture in the xml. Adding an anchor does NOT replace the first one; it adds it. When there's two anchors, it puts the control between those two spots.e.g.
Anchor1 <<control fills this area >> Anchor2
Anchor1 << control still fills this area >> Anchor2
I don't think that's the cause of the error though, and I'm not entirely certain what is causing it.
Try getting zgoo if you don't already have it, then do /zgoo Bar_Slot_1
Check the GetChildren function's output, might help.
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