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07/02/15, 11:07 AM   #4
votan
 
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Join Date: Oct 2014
Posts: 577
Originally Posted by ZunaSW View Post
Hm, nothing, didn't work :c

Must be something from the code.
hmm, the first zone after loading does not trigger a "change".

You could try to call your zone change function like this in EVENT_PLAYER_ACTIVATED:
Code:
IMOnZoneChanged(0, GetUnitZone("player"))
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