Originally Posted by Xrystal
Thanks, just confirms my decision not to use that item:xxxx number as an identifier in my gatherer item data. I already have to use Locale based names for nodes and maps already so it's no biggy to keep the item names as locale based, as it currently is, as well.
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All gathered items (crafting materials) has the same itemId, so it is safe to use.
Problematic it is just with items that have level requirement (equipable items, potions, glyphs) as they can have different stats.