@Ayantir, you might want to put the .txt in your post:
https://forums.elderscrollsonline.co...change-log-pts
@Chip
3D Controls
3D controls with no parent that are positioned using world coordinates now update their position automatically when you cross a boundary. We also added two APIs to help convert between Gui Render 3D positions and World positions:
GuiRender3DPositionToWorldPosition(renderX, renderY, renderZ) – worldX, worldY, worldZ.
WorldPositionToGuiRender3DPosition(worldX, worldY, worldZ) – renderX, renderY, renderZ.
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Thanks a lot! This is great.