Does anyone know if you can get the world position of a siege engine (ballista, etc) placed by the player?
I know the following
does not work:
With the reticle over the siege engine, the following only returns (0, 0, 0):
Lua Code:
GetUnitRawWorldPosition("reticleover")
While interacting with the siege engine, this also returns (0, 0, 0):
Lua Code:
GetUnitWorldPosition("interact")