Originally Posted by Xrystal
Here you go:
local charName = GetUnitName("player")
local serverCharName = GetUniqueNameForCharacter(charName)
local accountName = GetDisplayName()
This was tested during the weekend test before the last one so about a month or so old testing wise. But I don't recall these functions amongst the ones that were deprecated.
|
Thanks!
I saw GetDisplayName(), but was pretty sure that was the @name.
But now, that leads to another question... what's the server? Is that EU/US/PTR?