12/30/16, 05:48 PM | #1 |
2.7 Update
Hello,
2.7 Update (Homestead) is on PTS. More info : http://www.elderscrollsonline.com/en...cing-homestead I would like first to thanks sirinsidiator for his 2.5 update post and the awesome ambiance on Gitter. Now, back to business, so some placeholders :
Last edited by Ayantir : 01/28/17 at 06:38 AM. |
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12/30/16, 05:51 PM | #2 |
PTS should pop the 5 jan. for info
I'll try to update all the stuff, you can talk about improvments we could do.. If you plan to stop, leave a comment, If you plan to start coding, CONSIDER TAKING OVER AN ADDON FIRST even by rewriting it entirely. |
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12/30/16, 06:00 PM | #3 |
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Probably a good place to ask: if an addon is no longer being worked on by the author but is otherwise completely functional and just needs the API version updated, how should I go about getting that handled?
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12/31/16, 04:08 AM | #4 | |
It's MY answer, not the *official* one, there is no really official answer in fact.
@Cairenn / Dolby : feel free to edit my post. |
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01/01/17, 03:43 PM | #5 | |
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01/03/17, 10:06 AM | #6 |
Attached is the updated documentation for PTS. You can ask any questions you have about the changes here. The summary notes have not been written yet. Are those useful to you guys or would you rather we address the changes in a Q+A format on this thread?
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01/03/17, 10:32 AM | #7 |
Thanks Chip!
Differences after first comparison are stored here: https://www.diffchecker.com/v4WyyUws ================= Events - Added ================= Code:
* EVENT_ACTION_SLOT_ABILITY_USED_WRONG_WEAPON (*integer* _weaponConfigType_) * EVENT_DUEL_STARTED * EVENT_GROUPING_TOOLS_READY_CHECK_CANCELLED (*integer* _reason_) * EVENT_GROUPING_TOOLS_READY_CHECK_UPDATED * EVENT_HOME_SHOW_LEADERBOARD_DATA_CHANGED (*integer* _voteCategory_, *integer* _houseCategory_) * EVENT_HOUSING_ADD_PERMISSIONS_CANT_ADD_SELF * EVENT_HOUSING_EDITOR_REQUEST_RESULT (*integer* _requestResult_) * EVENT_HOUSING_LOAD_PERMISSIONS_RESULT (*integer* _loadResult_) * EVENT_HOUSING_PERMISSIONS_CHANGED (*integer* _userGroup_) * EVENT_HOUSING_PLAYER_INFO_CHANGED (*bool* _wasOwner_, *bool* _oldCanEdit_, *integer* _oldVisitorRole_) * EVENT_HOUSING_PRIMARY_RESIDENCE_SET (*integer* _houseId_) * EVENT_OPEN_HOUSE_STORE * EVENT_WRIT_VOUCHER_UPDATE (*integer* _newWritVouchers_, *integer* _oldWritVouchers_, *integer* _reason_) * EVENT_MARKET_PURCHASE_RESULT (*integer* _purchaseResult_, *integer* _tutorialTrigger_) * EVENT_MARKET_STATE_UPDATED (*integer* _displayGroup_, *integer* _marketState_) ================= Events - Removed ================= Code:
* EVENT_CLOSE_FENCE * EVENT_HOUSING_COLLECTIBLE_PLACED (*integer* _collectibleId_) * EVENT_HOUSING_COLLECTIBLE_REMOVED (*integer* _collectibleId_) ================= Events - Changed ================= Code:
* EVENT_SHOW_BOOK (*string* _bookTitle_, *string* _body_, *integer* _medium_, *bool* _showTitle_, *integer* _bookId_) ==================== functions - Added ==================== Code:
* DoesSystemSupportHDR() ** _Returns:_ *bool* _supportsHDR_ * IsSystemUsingHDR() ** _Returns:_ *bool* _usesHDR_ * IsChromaSystemAvailable() ** _Returns:_ *bool* _systemAvailable_ * ChromaClearKeyboardEffect() * ChromaClearKeypadEffect() * ChromaClearMouseEffect() * ChromaClearMousepadEffect() * ChromaClearHeadsetEffect() * ChromaCreateKeyboardStaticEffect(*number* _red_, *number* _green_, *number* _blue_) * ChromaCreateKeypadStaticEffect(*number* _red_, *number* _green_, *number* _blue_) * ChromaCreateMouseStaticEffect(*number* _red_, *number* _green_, *number* _blue_) * ChromaCreateMousepadStaticEffect(*number* _red_, *number* _green_, *number* _blue_) * ChromaCreateHeadsetStaticEffect(*number* _red_, *number* _green_, *number* _blue_) * ChromaCreateKeyboardBreathingEffect(*[ChromaKeyboardBreathingEffectType|#ChromaKeyboardBreathingEffectType]* _breathingType_, *number* _red1_, *number* _green1_, *number* _blue1_, *number* _red2_, *number* _green2_, *number* _blue2_) * ChromaCreateKeypadBreathingEffect(*[ChromaKeypadBreathingEffectType|#ChromaKeypadBreathingEffectType]* _breathingType_, *number* _red1_, *number* _green1_, *number* _blue1_, *number* _red2_, *number* _green2_, *number* _blue2_) * ChromaCreateMouseBreathingEffect(*[ChromaMouseBreathingEffectType|#ChromaMouseBreathingEffectType]* _breathingType_, *number* _red1_, *number* _green1_, *number* _blue1_, *number* _red2_, *number* _green2_, *number* _blue2_) * ChromaCreateMousepadBreathingEffect(*[ChromaMousepadBreathingEffectType|#ChromaMousepadBreathingEffectType]* _breathingType_, *number* _red1_, *number* _green1_, *number* _blue1_, *number* _red2_, *number* _green2_, *number* _blue2_) * ChromaCreateHeadsetBreathingEffect(*number* _red_, *number* _green_, *number* _blue_) * ChromaCreateKeyboardWaveEffect(*[ChromaKeyboardWaveEffectDirection|#ChromaKeyboardWaveEffectDirection]* _waveDirection_) * ChromaCreateKeypadWaveEffect(*[ChromaKeypadWaveEffectDirection|#ChromaKeypadWaveEffectDirection]* _waveDirection_) * ChromaCreateMouseWaveEffect(*[ChromaMouseWaveEffectDirection|#ChromaMouseWaveEffectDirection]* _waveDirection_) * ChromaCreateMousepadWaveEffect(*[ChromaMousepadWaveEffectDirection|#ChromaMousepadWaveEffectDirection]* _waveDirection_) * ChromaCreateKeyboardReactiveEffect(*[ChromaKeyboardReactiveEffectDuration|#ChromaKeyboardReactiveEffectDuration]* _reactionDuration_, *number* _red_, *number* _green_, *number* _blue_) * ChromaCreateKeypadReactiveEffect(*[ChromaKeypadReactiveEffectDuration|#ChromaKeypadReactiveEffectDuration]* _reactionDuration_, *number* _red_, *number* _green_, *number* _blue_) * ChromaCreateMouseReactiveEffect(*[ChromaMouseReactiveEffectDuration|#ChromaMouseReactiveEffectDuration]* _reactionDuration_, *number* _red_, *number* _green_, *number* _blue_) * ChromaCreateKeyboardSpectrumCyclingEffect() * ChromaCreateKeypadSpectrumCyclingEffect() * ChromaCreateMouseSpectrumCyclingEffect() * ChromaCreateMousepadSpectrumCyclingEffect() * ChromaResetCustomEffectObject(*[ChromaDeviceType|#ChromaDeviceType]* _deviceType_) * ChromaApplyCustomEffectFullColor(*[ChromaDeviceType|#ChromaDeviceType]* _deviceType_, *number* _red_, *number* _green_, *number* _blue_, *number* _alpha_, *[ChromaBlendMode|#ChromaBlendMode]* _blendMode_) * ChromaApplyCustomEffectRowColor(*[ChromaDeviceType|#ChromaDeviceType]* _deviceType_, *luaindex* _rowIndex_, *number* _red_, *number* _green_, *number* _blue_, *number* _alpha_, *[ChromaBlendMode|#ChromaBlendMode]* _blendMode_) * ChromaApplyCustomEffectColumnColor(*[ChromaDeviceType|#ChromaDeviceType]* _deviceType_, *luaindex* _columnIndex_, *number* _red_, *number* _green_, *number* _blue_, *number* _alpha_, *[ChromaBlendMode|#ChromaBlendMode]* _blendMode_) * ChromaApplyCustomEffectCellColor(*[ChromaDeviceType|#ChromaDeviceType]* _deviceType_, *luaindex* _rowIndex_, *luaindex* _columnIndex_, *number* _red_, *number* _green_, *number* _blue_, *number* _alpha_, *[ChromaBlendMode|#ChromaBlendMode]* _blendMode_) * ChromaApplyCustomEffectId(*integer* _effectId_) * ChromaGetCustomEffectCellColor(*[ChromaDeviceType|#ChromaDeviceType]* _deviceType_, *luaindex* _rowIndex_, *luaindex* _columnIndex_) ** _Returns:_ *number* _red_, *number* _green_, *number* _blue_ * ChromaGetCustomEffectDimensions(*[ChromaDeviceType|#ChromaDeviceType]* _deviceType_) ** _Returns:_ *integer* _numRows_, *integer* _numColumn_ * ChromaFinalizeCustomEffect(*[ChromaDeviceType|#ChromaDeviceType]* _deviceType_) * GetChromaKeyboardKeyByZoGuiKey(*[KeyCode|#KeyCode]* _zoGuiKeyCode_) ** _Returns:_ *[ChromaKeyboardKey|#ChromaKeyboardKey]* _chromaKeyboardKey_ * GetChromaKeyboardCellByChromaKeyboardKey(*[ChromaKeyboardKey|#ChromaKeyboardKey]* _chromaKeyboardKey_) ** _Returns:_ *luaindex* _rowIndex_, *luaindex* _columnIndex_ * GetChromaMouseCellByLED(*[ChromaMouseLED2|#ChromaMouseLED2]* _ledId_) ** _Returns:_ *luaindex* _rowIndex_, *luaindex* _columnIndex_ * GetChromaMousepadCellByLED(*[ChromaMousepadLED|#ChromaMousepadLED]* _ledId_) ** _Returns:_ *luaindex* _rowIndex_, *luaindex* _columnIndex_ * ChromaGenerateCustomEffect(*[ChromaDeviceType|#ChromaDeviceType]* _deviceType_, *[ChromaCustomEffectType|#ChromaCustomEffectType]* _customEffectType_, *[ChromaCustomEffectGridStyle|#ChromaCustomEffectGridStyle]* _gridStyle_) ** _Returns:_ *integer* _effectId_ * ChromaDeleteCustomEffectById(*integer* _effectId_) * ChromaDeleteAllCustomEffectIds() * ChromaSetCustomEffectCellActive(*integer* _effectId_, *luaindex* _rowIndex_, *luaindex* _columnIndex_, *bool* _isActive_) * ChromaSetCustomEffectSingleColorRGBA(*integer* _effectId_, *number* _red_, *number* _green_, *number* _blue_, *number* _alpha_) * ChromaSetCustomEffectSingleColorBlendMode(*integer* _effectId_, *[ChromaBlendMode|#ChromaBlendMode]* _blendMode_) * ChromaSetCustomSingleColorFadingEffectValue(*integer* _effectId_, *number* _fadeValue_) * ChromaSetCustomSingleColorFadingEffectUsesAlphaChannel(*integer* _effectId_, *bool* _useAlphaChannel_) * CreateBackgroundListFilter(*[BackgroundListFilterTarget|#BackgroundListFilterTarget]* _target_, *string* _searchText_) ** _Returns:_ *integer* _taskId_ * AddBackgroundListFilterType(*integer* _taskId_, *[BackgroundListFilterType|#BackgroundListFilterType]* _filterType_) * AddBackgroundListFilterEntry(*integer* _taskId_, *integer* _value1_, *integer* _value2_) * AddBackgroundListFilterEntry64(*integer* _taskId_, *id64* _value_) * StartBackgroundListFilter(*integer* _taskId_) * DestroyBackgroundListFilter(*integer* _taskId_) * GetNumBackgroundListFilterResults(*integer* _taskId_) ** _Returns:_ *integer* _numResults_ * GetBackgroundListFilterResult(*integer* _taskId_, *luaindex* _resultIndex_) ** _Returns:_ *integer* _value1_, *integer* _value2_ * GetBackgroundListFilterResult64(*integer* _taskId_, *luaindex* _resultIndex_) ** _Returns:_ *id64* _value_ * GetPlayerWorldPositionInHouse() ** _Returns:_ *integer* _worldX_, *integer* _worldY_, *integer* _worldZ_, *number* _rotationRadians_ * QueryHomeShowLeaderboardData() * GetNumHomeShowVoteCategories() ** _Returns:_ *integer* _numVoteCategories_ * GetHomeShowLeaderboardVoteCategoryName(*integer* _voteCategory_) ** _Returns:_ *string* _homeShowEventName_ * GetHomeShowLeaderboardLocalPlayerInfo(*integer* _voteCategory_, *[HouseCategoryType|#HouseCategoryType]* _houseCategory_) ** _Returns:_ *integer* _personalBestRank_, *integer* _personalBestScore_ * GetNumHomeShowLeaderboardEntries(*integer* _voteCategory_, *[HouseCategoryType|#HouseCategoryType]* _houseCategory_) ** _Returns:_ *integer* _numEntries_ * GetHomeShowLeaderboardEntryInfo(*integer* _voteCategory_, *[HouseCategoryType|#HouseCategoryType]* _houseCategory_, *luaindex* _entryIndex_) ** _Returns:_ *integer* _rank_, *string* _playerDisplayname_, *integer* _houseCollectibleId_, *integer* _score_ * GetHomeShowLeaderboardTimeInfo() ** _Returns:_ *integer* _secondsUntilNextUpdate_ * JumpToHouse(*string* _displayName_) * GetZoneNameById(*integer* _zoneId_) ** _Returns:_ *string* _name_ * GetZoneDescriptionById(*integer* _zoneId_) ** _Returns:_ *string* _description_ * SetPlayerWaypointByWorldLocation(*integer* _worldX_, *integer* _worldY_, *integer* _worldZ_) ** _Returns:_ *bool* _success_ * GenerateMasterWritBaseText(*string* _itemLink_) ** _Returns:_ *string* _description_ * GenerateMasterWritRewardText(*string* _itemLink_) ** _Returns:_ *string* _description_ * GetFastTravelNodeHouseId(*luaindex* _nodeIndex_) ** _Returns:_ *integer* _houseId_ * HasCompletedFastTravelNodePOI(*luaindex* _nodeIndex_) ** _Returns:_ *bool* _hasCompletedPOI_ * DoesObjectivePassCompassVisibilitySubzoneCheck(*integer* _keepId_, *integer* _objectiveId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_) ** _Returns:_ *bool* _doesPassVisiblityCheck_ * GetStoreEntryBuyRequirementErrorId(*luaindex* _entryIndex_) ** _Returns:_ *integer* _errorId_ * GetStoreEntryHouseTemplateId(*luaindex* _entryIndex_) ** _Returns:_ *integer* _houseTemplateId_ * RemoveMapPinsByType(*[MapDisplayPinType|#MapDisplayPinType]* _pinType_) * GetLoreBookCategoryIndexFromCategoryId(*integer* _categoryId_) ** _Returns:_ *luaindex:nilable* _categoryIndex_ * GetLoreBookCollectionIndicesFromCollectionId(*integer* _collectionId_) ** _Returns:_ *luaindex:nilable* _categoryIndex_, *luaindex:nilable* _collectionIndex_ * GetLoreBookIndicesFromBookId(*integer* _bookId_) ** _Returns:_ *luaindex:nilable* _categoryIndex_, *luaindex:nilable* _collectionIndex_, *luaindex:nilable* _bookIndex_ * GetTradeskillLevelPassiveAbilityId(*[TradeskillType|#TradeskillType]* _tradeskillType_) ** _Returns:_ *integer* _levelPassiveAbilityId_ * GetTradeskillRecipeCraftingSystem(*[TradeskillType|#TradeskillType]* _tradeskillType_) ** _Returns:_ *[RecipeCraftingSystem|#RecipeCraftingSystem]* _recipeCraftingSystem_ * GetNonCombatBonusLevelTypeForTradeskillType(*[TradeskillType|#TradeskillType]* _tradeskillType_) ** _Returns:_ *[NonCombatBonusType|#NonCombatBonusType]* _nonCombatBonusType_ * GetTradeskillTypeForNonCombatBonusLevelType(*[NonCombatBonusType|#NonCombatBonusType]* _nonCombatBonusType_) ** _Returns:_ *[TradeskillType|#TradeskillType]* _tradeskillType_ * GetMaxRecipeIngredients() ** _Returns:_ *integer* _maxIngredients_ * GetNumRecipeTradeskillRequirements(*luaindex* _recipeListIndex_, *luaindex* _recipeIndex_) ** _Returns:_ *integer* _numTradeskillRequirements_ * GetRecipeTradeskillRequirement(*luaindex* _recipeListIndex_, *luaindex* _recipeIndex_, *luaindex* _tradeskillIndex_) ** _Returns:_ *[TradeskillType|#TradeskillType]* _tradeskill_, *integer* _levelRequirement_ * HasLFGReadyCheckNotification() ** _Returns:_ *bool* _hasReadyCheckNotification_ * HasAcceptedLFGReadyCheck() ** _Returns:_ *bool* _hasAcceptedReadyCheck_ * GetLFGReadyCheckNotificationInfo() ** _Returns:_ *[LFGActivity|#LFGActivity]* _activityType_, *[LFGRole|#LFGRole]* _playerRole_, *integer* _timeRemainingSeconds_ * AcceptLFGReadyCheckNotification() * DeclineLFGReadyCheckNotification() * GetLFGReadyCheckCounts() ** _Returns:_ *integer* _tanksAccepted_, *integer* _tanksPending_, *integer* _healersAccepted_, *integer* _healersPending_, *integer* _dpsAccepted_, *integer* _dpsPending_ * RequestPurchaseMarketProduct(*integer* _marketProductId_, *luaindex* _presentationIndex_) * StartWorldParticleEffect *private* (*integer* _particleEffectId_) * StopWorldParticleEffect *private* (*integer* _particleEffectId_) * SetWorldParticleEffectPosition *private* (*integer* _particleEffectId_, *number* _worldX_, *number* _worldY_, *number* _worldZ_) * SetWorldParticleEffectOrientation *private* (*integer* _particleEffectId_, *number* _pitchRadians_, *number* _yawRadians_, *number* _rollRadians_) * SetWorldParticleEffectScale *private* (*integer* _particleEffectId_, *number* _scale_) * DeleteWorldParticleEffect *private* (*integer* _particleEffectId_) * GetActiveUserEmailAddress *private* () ** _Returns:_ *string* _emailAddress_ * GetCurrentZoneDungeonDifficulty() ** _Returns:_ *[DungeonDifficulty|#DungeonDifficulty]* _isVeteranDifficulty_ * CopyHousePermissions(*integer* _sourceHouseId_, *integer* _destinationHouseId_) * GetNumHousingPermissions(*integer* _houseId_, *[HousePermissionUserGroup|#HousePermissionUserGroup]* _permissionCategory_) ** _Returns:_ *integer* _numPermissions_ * DoesHousingUserGroupHaveAccess(*integer* _houseId_, *[HousePermissionUserGroup|#HousePermissionUserGroup]* _permissionCategory_, *luaindex* _index_) ** _Returns:_ *bool* _hasAccess_ * IsHousingPermissionEnabled(*integer* _houseId_, *[HousePermissionUserGroup|#HousePermissionUserGroup]* _permissionCategory_, *luaindex* _index_, *[HousePermissionSetting|#HousePermissionSetting]* _setting_) ** _Returns:_ *bool* _isPermissionEnabled_ * IsHousingPermissionMarkedForDelete(*integer* _houseId_, *[HousePermissionUserGroup|#HousePermissionUserGroup]* _permissionCategory_, *luaindex* _index_) ** _Returns:_ *bool* _isMarkedForDelete_ * GetHousingUserGroupDisplayName(*integer* _houseId_, *[HousePermissionUserGroup|#HousePermissionUserGroup]* _permissionCategory_, *luaindex* _index_) ** _Returns:_ *string* _displayName_ * SetHousingPermissionPreset(*integer* _houseId_, *[HousePermissionUserGroup|#HousePermissionUserGroup]* _permissionCategory_, *luaindex* _index_, *[HousePermissionPresetSetting|#HousePermissionPresetSetting]* _preset_, *bool* _setForAllHouses_) * RemoveHousingPermission(*integer* _houseId_, *[HousePermissionUserGroup|#HousePermissionUserGroup]* _permissionCategory_, *luaindex* _index_, *bool* _removeFromAllHouses_) * AddHousingPermission(*integer* _houseId_, *[HousePermissionUserGroup|#HousePermissionUserGroup]* _permissionCategory_, *bool* _grantAccess_, *[HousePermissionPresetSetting|#HousePermissionPresetSetting]* _preset_, *bool* _addToAllHouses_, *string* _targetName_) * GetHousingPermissionPresetType(*integer* _houseId_, *[HousePermissionUserGroup|#HousePermissionUserGroup]* _permissionCategory_, *luaindex* _index_) ** _Returns:_ *[HousePermissionPresetSetting|#HousePermissionPresetSetting]* _preset_ * SetHousingPrimaryHouse(*integer* _houseId_) * GetHousingPrimaryHouse() ** _Returns:_ *integer* _houseId_ * GetCurrentZoneHouseId() ** _Returns:_ *integer* _houseId_ * GetCollectibleIdForHouse(*integer* _houseId_) ** _Returns:_ *integer* _collectibleId_ * GetNumFurnitureCategories() ** _Returns:_ *integer* _numCategories_ * GetFurnitureCategoryId(*luaindex* _categoryIndex_) ** _Returns:_ *integer* _categoryId_ * GetNumFurnitureSubcategories(*luaindex* _categoryIndex_) ** _Returns:_ *integer* _numSubcategories_ * GetFurnitureSubcategoryId(*luaindex* _categoryIndex_, *luaindex* _subcategoryIndex_) ** _Returns:_ *integer* _subcategoryId_ * GetFurnitureCategoryInfo(*integer* _furnitureCategoryId_) ** _Returns:_ *string* _displayName_, *integer:nilable* _parentCategoryId_ * GetFurnitureCategoryKeyboardIcons(*integer* _furnitureCategoryId_) ** _Returns:_ *textureName* _normalIcon_, *textureName* _pressedIcon_, *textureName* _mouseoverIcon_ * GetFurnitureCategoryGamepadIcon(*integer* _furnitureCategoryId_) ** _Returns:_ *textureName* _gamepadIcon_ * GetHouseZoneId(*integer* _houseId_) ** _Returns:_ *integer* _zoneId_ * GetHouseFoundInZoneId(*integer* _houseId_) ** _Returns:_ *integer* _zoneId_ * GetHouseCategoryType(*integer* _houseId_) ** _Returns:_ *[HouseCategoryType|#HouseCategoryType]* _houseType_ * GetHousePreviewBackgroundImage(*integer* _houseId_) ** _Returns:_ *textureName* _previewBackgroundFileIndex_ * GetNumHouseTemplatesForHouse(*integer* _houseId_) ** _Returns:_ *integer* _numHouseTemplates_ * GetHouseTemplateIdByIndexForHouse(*integer* _houseId_, *luaindex* _houseTemplateIndex_) ** _Returns:_ *integer* _houseTemplateId_ * IsPrimaryHouse(*integer* _houseId_) ** _Returns:_ *bool* _isPrimaryHouse_ * HousingEditorToggleSurfaceDragMode() * HousingEditorIsSurfaceDragModeEnabled() ** _Returns:_ *bool* _enabled_ * HousingEditorRequestSelectedPlacement() ** _Returns:_ *[HousingRequestResult|#HousingRequestResult]* _result_ * HousingEditorRequestItemPlacement(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_, *integer* _worldX_, *integer* _worldY_, *integer* _worldZ_, *number* _pitchRadians_, *number* _yawRadians_, *number* _rollRadians_) ** _Returns:_ *[HousingRequestResult|#HousingRequestResult]* _result_ * HousingEditorRequestCollectiblePlacement(*integer* _collectibleId_, *integer* _worldX_, *integer* _worldY_, *integer* _worldZ_, *number* _pitchRadians_, *number* _yawRadians_, *number* _rollRadians_) ** _Returns:_ *[HousingRequestResult|#HousingRequestResult]* _result_ * HousingEditorRequestChangePositionAndOrientation(*id64* _furnitureId_, *integer* _worldX_, *integer* _worldY_, *integer* _worldZ_, *number* _pitchRadians_, *number* _yawRadians_, *number* _rollRadians_) ** _Returns:_ *[HousingRequestResult|#HousingRequestResult]* _result_ * HousingEditorRequestChangePosition(*id64* _furnitureId_, *integer* _worldX_, *integer* _worldY_, *integer* _worldZ_) ** _Returns:_ *[HousingRequestResult|#HousingRequestResult]* _result_ * HousingEditorRequestChangeOrientation(*id64* _furnitureId_, *number* _pitchRadians_, *number* _yawRadians_, *number* _rollRadians_) ** _Returns:_ *[HousingRequestResult|#HousingRequestResult]* _result_ * HousingEditorGetFurnitureWorldPosition(*id64* _furnitureId_) ** _Returns:_ *integer* _worldX_, *integer* _worldY_, *integer* _worldZ_ * HousingEditorGetFurnitureWorldBounds(*id64* _furnitureId_) ** _Returns:_ *integer* _minWorldX_, *integer* _minWorldY_, *integer* _minWorldZ_, *integer* _maxWorldX_, *integer* _maxWorldY_, *integer* _maxWorldZ_ * HousingEditorGetFurnitureOrientation(*id64* _furnitureId_) ** _Returns:_ *number* _pitchRadians_, *number* _yawRadians_, *number* _rollRadians_ * HousingEditorRequestRemoveSelectedFurniture() ** _Returns:_ *[HousingRequestResult|#HousingRequestResult]* _result_ * HousingEditorRequestRemoveFurniture(*id64* _furnitureId_) ** _Returns:_ *[HousingRequestResult|#HousingRequestResult]* _result_ * HousingEditorGetSelectedFurnitureId() ** _Returns:_ *id64:nilable* _furnitureId_ * HousingEditorSelectFurnitureById(*id64* _furnitureId_) ** _Returns:_ *[HousingRequestResult|#HousingRequestResult]* _result_ * HousingEditorRotateFurniture(*[AxisTypes|#AxisTypes]* _axis_, *number* _magnitude_) * HousingEditorPushFurniture(*number* _magnitude_) * HousingEditorAlignFurnitureToSurface() * HousingEditorCreateItemFurnitureForPlacement(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_) ** _Returns:_ *bool* _success_ * HousingEditorCreateCollectibleFurnitureForPlacement(*integer* _collectibleId_) ** _Returns:_ *bool* _success_ * HousingEditorCreateFurnitureForPlacementFromMarketProduct(*integer* _marketProductId_) ** _Returns:_ *bool* _success_ * HousingEditorEndCurrentPreview() * HousingEditorSelectTargettedFurniture() ** _Returns:_ *[HousingRequestResult|#HousingRequestResult]* _result_ * HousingEditorCanSelectTargettedFurniture() ** _Returns:_ *bool* _hasTarget_ * HousingEditorRequestModeChange(*[HousingEditorMode|#HousingEditorMode]* _mode_) * GetHousingEditorMode() ** _Returns:_ *[HousingEditorMode|#HousingEditorMode]* _mode_ * GetHousingVisitorRole() ** _Returns:_ *[HousingVisitorRole|#HousingVisitorRole]* _role_ * GetNextPlacedHousingFurnitureId(*id64:nilable* _lastFurnitureId_) ** _Returns:_ *id64:nilable* _nextFurnitureId_ * GetPlacedHousingFurnitureInfo(*id64* _furnitureId_) ** _Returns:_ *string* _itemName_, *textureName* _icon_, *integer* _furnitureDataId_ * GetPlacedHousingFurnitureQuality(*id64* _furnitureId_) ** _Returns:_ *[ItemQuality|#ItemQuality]* _quality_ * HousingEditorCanPlaceCollectible(*integer* _collectibleId_) ** _Returns:_ *bool* _success_ * HousingEditorJumpToSafeLocation() * GetHousingEditorConstants() ** _Returns:_ *number* _pushSpeedPerSecond_, *number* _rotationStepSizeRadians_, *integer* _numTicksPerSecondForRotationChange_ * HousingEditorApplyTemplate(*integer* _houseTemplateId_) * GetCurrentHousePreviewTemplateId() ** _Returns:_ *integer* _houseTemplateId_ * HousingEditorPreviewTemplate(*integer* _houseTemplateId_) * RequestOpenHouseStore() * GetHouseFurnishingPlacementLimit(*integer* _houseId_, *[HousingFurnishingLimitType|#HousingFurnishingLimitType]* _limitType_) ** _Returns:_ *integer* _furnishingPlacementLimit_ * GetNumHouseFurnishingsPlaced(*[HousingFurnishingLimitType|#HousingFurnishingLimitType]* _limitType_) ** _Returns:_ *integer* _numFurnishingsPlaced_ * IsOwnerOfCurrentHouse() ** _Returns:_ *bool* _isOwner_ * HasAnyEditingPermissionsForCurrentHouse() ** _Returns:_ *bool* _canEdit_ * HasPermissionSettingForCurrentHouse(*[HousePermissionSetting|#HousePermissionSetting]* _setting_) ** _Returns:_ *bool* _hasSetting_ * GetFurnitureIdFromCollectibleId(*integer* _collectibleId_) ** _Returns:_ *id64* _furnitureId_ * GetCollectibleIdFromFurnitureId(*id64* _furnitureId_) ** _Returns:_ *integer* _collectibleId_ * GetItemUniqueIdFromFurnitureId(*id64* _furnitureId_) ** _Returns:_ *id64* _itemUniqueId_ * GetFurnitureIdFromItemUniqueId(*id64* _itemUniqueId_) ** _Returns:_ *id64* _furnitureId_ * SetNameplateKeyboardFont(*string* _fontName_, *[FontStyle|#FontStyle]* _fontStyle_) * GetNameplateKeyboardFont() ** _Returns:_ *string* _fontName_, *[FontStyle|#FontStyle]* _fontStyle_ * SetNameplateGamepadFont(*string* _fontName_, *[FontStyle|#FontStyle]* _fontStyle_) * GetNameplateGamepadFont() ** _Returns:_ *string* _fontName_, *[FontStyle|#FontStyle]* _fontStyle_ * GetNextActiveArtificialEffectId(*integer:nilable* _lastActiveEffectId_) ** _Returns:_ *integer:nilable* _nextActiveEffectId_ * GetArtificialEffectInfo(*integer* _artificialEffectId_) ** _Returns:_ *string* _displayName_, *textureName* _icon_, *[BuffEffectType|#BuffEffectType]* _effectType_, *integer* _sortOrder_ * GetArtificialEffectTooltipText(*integer* _artificialEffectId_) ** _Returns:_ *string* _tooltipText_ * GetItemId(*integer* _bagId_, *integer* _slotIndex_) ** _Returns:_ *integer* _itemId_ * GetItemFurnitureDataId(*integer* _bagId_, *integer* _slotIndex_) ** _Returns:_ *integer* _furnitureDataId_ * IsItemLinkPlaceableFurniture(*string* _itemLink_) ** _Returns:_ *bool* _isPlaceableFurniture_ * GetItemLinkRecipeIngredientInfo(*string* _itemLink_, *luaindex* _index_) ** _Returns:_ *string* _ingredientName_, *integer* _amountInInventoryAndBank_, *integer* _amountRequired_ * GetItemLinkRecipeIngredientItemLink(*string* _itemLink_, *luaindex* _index_, *[LinkStyle|#LinkStyle]* _linkStyle_) ** _Returns:_ *string* _link_ * GetItemLinkRecipeNumTradeskillRequirements(*string* _itemLink_) ** _Returns:_ *integer* _numTradeskillRequirements_ * GetItemLinkRecipeTradeskillRequirement(*string* _itemLink_, *luaindex* _tradeskillIndex_) ** _Returns:_ *[TradeskillType|#TradeskillType]* _tradeskill_, *integer* _requiredLevel_ * GetItemLinkRecipeCraftingSkillType(*string* _itemLink_) ** _Returns:_ *[TradeskillType|#TradeskillType]* _craftingSkillType_ * GetNumCrownGemsFromItemManualGemification(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_) ** _Returns:_ *integer* _itemsRequired_, *integer* _gemsAwarded_ * IsItemFromCrownStore(*integer* _bagId_, *integer* _slotIndex_) ** _Returns:_ *bool* _isFromCrownStore_ * IsItemFromCrownCrate(*integer* _bagId_, *integer* _slotIndex_) ** _Returns:_ *bool* _isFromCrownCrate_ * GetCollectibleCategorySpecialization(*luaindex* _topLevelIndex_) ** _Returns:_ *[CollectibleCategorySpecialization|#CollectibleCategorySpecialization]* _specialization_ * GetTotalUnlockedCollectiblesByCategoryType(*[CollectibleCategoryType|#CollectibleCategoryType]* _collectibleCategoryType_) ** _Returns:_ *integer* _count_ * IsCollectibleOwnedByDefId(*integer* _collectibleId_) ** _Returns:_ *bool* _owned_ * GetCollectibleFurnitureDataId(*integer* _collectibleId_) ** _Returns:_ *integer* _furnitureDataId_ * GetCollectibleReferenceId(*integer* _collectibleId_) ** _Returns:_ *integer* _referenceId_ * GetNumMarketProductCategories *private* (*[MarketDisplayGroup|#MarketDisplayGroup]* _displayGroup_) ** _Returns:_ *integer* _numCategories_ * GetMarketProductCategoryInfo *private* (*[MarketDisplayGroup|#MarketDisplayGroup]* _displayGroup_, *luaindex* _topLevelIndex_) ** _Returns:_ *string* _name_, *integer* _numSubCatgories_, *integer* _numMarketProducts_, *textureName* _normalIcon_, *textureName* _pressedIcon_, *textureName* _mouseoverIcon_ * GetMarketProductSubCategoryInfo *private* (*[MarketDisplayGroup|#MarketDisplayGroup]* _displayGroup_, *luaindex* _topLevelIndex_, *luaindex* _subCategoryIndex_) ** _Returns:_ *string* _name_, *integer* _numMarketProducts_, *bool* _showGemIcon_ * GetMarketProductInfo *private* (*integer* _marketProductId_) ** _Returns:_ *string* _name_, *string* _description_, *textureName* _icon_, *bool* _isNew_, *bool* _isFeatured_ * GetMarketProductPricingByPresentation *private* (*integer* _marketProductId_, *luaindex:nilable* _presentationIndex_) ** _Returns:_ *[MarketCurrencyType|#MarketCurrencyType]* _currencyType_, *integer* _cost_, *bool* _hasDiscount_, *integer* _costAfterDiscount_, *integer* _discountPercent_ * GetMarketProductPresentationIds(*[MarketDisplayGroup|#MarketDisplayGroup]* _displayGroup_, *luaindex* _topLevelIndex_, *luaindex:nilable* _categoryIndex_, *luaindex* _marketProductIndex_) ** _Returns:_ *integer* _marketProductId_, *luaindex* _presentationIndex_ * GetMarketProductIcon *private* (*integer* _marketProductId_) ** _Returns:_ *textureName* _icon_ * GetMarketProductNumItems *private* (*integer* _marketProductId_) ** _Returns:_ *integer* _numItems_ * GetMarketProductInstantUnlockType *private* (*integer* _marketProductId_) ** _Returns:_ *[MarketInstantUnlock|#MarketInstantUnlock]* _instantUnlock_ * GetMarketProductPurchaseState *private* (*integer* _marketProductId_, *bool* _getCached_) ** _Returns:_ *[MarketProductPurchaseState|#MarketProductPurchaseState]* _purchaseState_ * DoesMarketProductContainDLC *private* (*integer* _marketProductId_) ** _Returns:_ *bool* _hasDLC_ * GetMarketProductEligibilityErrorStringIds *private* (*integer* _marketProductId_) ** _Uses variable returns..._ ** _Returns:_ *integer* _errorStringId_ * GetMarketProductCompleteErrorStringId *private* (*integer* _marketProductId_) ** _Returns:_ *integer* _errorStringId_ * GetMarketProductItemInfo *private* (*integer* _marketProductId_) ** _Returns:_ *integer* _itemId_, *textureName* _iconFile_, *string* _name_, *[ItemQuality|#ItemQuality]* _itemQuality_, *integer* _requiredLevel_, *integer* _itemCount_ * GetMarketProductItemLink *private* (*integer* _marketProductId_, *[LinkStyle|#LinkStyle]* _linkStyle_) ** _Returns:_ *string* _link_ * GetMarketProductType *private* (*integer* _marketProductId_) ** _Returns:_ *[MarketProductType|#MarketProductType]* _productType_ * GetMarketProductDisplayName *private* (*integer* _marketProductId_) ** _Returns:_ *string* _displayName_ * GetMarketProductDescription *private* (*integer* _marketProductId_) ** _Returns:_ *string* _description_ * GetMarketProductNumChildren *private* (*integer* _marketProductId_) ** _Returns:_ *integer* _numChildren_ * GetMarketProductChildId *private* (*integer* _marketProductId_, *luaindex* _childIndex_) ** _Returns:_ *integer* _childId_ * GetMarketProductNumBundledProducts *private* (*integer* _marketProductId_) ** _Returns:_ *integer* _numBundledProducts_ * GetMarketProductStackCount *private* (*integer* _marketProductId_) ** _Returns:_ *integer* _stackCount_ * GetMarketProductFurnitureDataId *private* (*integer* _marketProductId_) ** _Returns:_ *integer* _furnitureDataId_ * GetMarketProductNumCollectibles *private* (*integer* _marketProductId_) ** _Returns:_ *integer* _numCollectibles_ * GetMarketProductCollectibleInfo *private* (*integer* _marketProductId_) ** _Returns:_ *integer* _collectibleId_, *textureName* _iconFile_, *string* _name_, *[CollectibleCategoryType|#CollectibleCategoryType]* _collectibleType_, *string* _description_, *bool* _owned_, *bool* _isPlaceholder_ * GetMarketProductCollectibleId *private* (*integer* _marketProductId_) ** _Returns:_ *integer* _collectibleId_ * GetMarketProductBundleHidesChildProducts *private* (*integer* _marketProductId_) ** _Returns:_ *bool* _hidesChildProducts_ * GetMarketProductCrownCrateId *private* (*integer* _marketProductId_) ** _Returns:_ *integer* _crateId_ * GetMarketProductHouseId *private* (*integer* _marketProductId_) ** _Returns:_ *integer* _houseId_ * GetMarketProductHouseTemplateId *private* (*integer* _marketProductId_) ** _Returns:_ *integer* _houseTemplateId_ * GetMarketProductTimeLeftInSeconds *private* (*integer* _marketProductId_) ** _Returns:_ *number* _timeLeftSeconds_ * OpenMarket *private* (*[MarketDisplayGroup|#MarketDisplayGroup]* _displayGroup_) * GetMarketState *private* (*[MarketDisplayGroup|#MarketDisplayGroup]* _displayGroup_) ** _Returns:_ *[MarketState|#MarketState]* _marketState_ * GetMarketProductsForItem(*integer* _itemId_, *bool* _onlyActiveListings_) ** _Uses variable returns..._ ** _Returns:_ *integer* _marketProductId_ * GetActiveMarketProductListingsForHouseTemplate(*integer* _houseTemplateId_, *[MarketDisplayGroup|#MarketDisplayGroup]* _displayGroup_) ** _Uses variable returns..._ ** _Returns:_ *integer* _marketProductId_, *luaindex* _presentationIndex_ * OnMarketClose *private* () * CanPreviewMarketProduct(*integer* _marketProductId_) ** _Returns:_ *bool* _isPreviewable_ * GetNumMarketProductPreviewVariations(*integer* _marketProductId_) ** _Returns:_ *integer* _numVariations_ * GetMarketProductPreviewVariationDisplayName(*integer* _marketProductId_, *luaindex* _variation_) ** _Returns:_ *string* _variationDisplayName_ * PreviewMarketProduct(*integer* _marketProductId_, *luaindex* _variation_) * IsPreviewingMarketProduct(*integer* _marketProductId_) ** _Returns:_ *bool* _isBeingPreviewed_ * OnMarketPurchaseMoreCrowns *private* () * GetMarketProductCrownCrateRewardInfo(*integer* _marketProductId_) ** _Returns:_ *string* _rewardName_, *string* _rewardTypeText_, *textureName* _cardFaceImage_, *textureName* _cardFaceFrameAccentImage_, *integer* _stackCount_ * GetMarketProductCrownCrateTierId(*integer* _marketProductId_) ** _Returns:_ *integer* _crownCrateTierId_ * GemifyItem(*integer* _itemId_, *integer* _howMany_) * IsCurrentlyPreviewingCollectibleAsFurniture *private* (*integer* _collectibleId_) ** _Returns:_ *bool* _isPreviewing_ * IsCurrentlyPreviewingInventoryItemAsFurniture *private* (*[Bag|#Bag]* _bagId_, *integer* _slotIndex_) ** _Returns:_ *bool* _isPreviewing_ * IsCurrentlyPreviewingPlacedFurniture *private* (*id64* _furnitureId_) ** _Returns:_ *bool* _isPreviewing_ * PreviewCraftItem(*luaindex* _patternIndex_, *luaindex* _materialIndex_, *integer* _materialQuantity_, *luaindex* _styleIndex_, *luaindex* _traitIndex_, *bool* _useUniversalStyleItem_, *integer* _dyeBrushId_) * PreviewCollectibleAsFurniture *private* (*integer* _collectibleDefId_) * PreviewInventoryItemAsFurniture *private* (*[Bag|#Bag]* _bagId_, *integer* _slotIndex_) * PreviewProvisionerItemAsFurniture *private* (*luaindex* _recipeListIndex_, *luaindex* _recipeIndex_) * PreviewPlacedFurniture *private* (*id64* _furnitureId_) * SetShowHiddenGear *private* (*bool* _showHiddenGear_) * GetShowHiddenGear *private* () ** _Returns:_ *bool* _showHiddenGear_ * ForceCancelMounted *private* () * RequestJumpToHouse(*integer* _houseId_) * RequestJumpToHousePreviewWithTemplate(*integer* _houseTemplateId_) * GetCraftingSkillName(*[TradeskillType|#TradeskillType]* _craftingSkillType_) ** _Returns:_ *string* _name_ * GetFurnitureCategoryName(*integer* _furnitureCategoryId_) ** _Returns:_ *string* _displayName_ * GetFurnitureDataCategoryInfo(*integer* _furnitureDataId_) ** _Returns:_ *integer:nilable* _categoryId_, *integer:nilable* _subcategoryId_ ==================== functions - Removed (Including possible replacement functions) ==================== Code:
* IsPOIWayshrine(*luaindex* _zoneIndex_, *luaindex* _poiIndex_) ** _Returns:_ *bool* _isWayshrine_ * IsPOIPublicDungeon(*luaindex* _zoneIndex_, *luaindex* _poiIndex_) ** _Returns:_ *bool* _isPublicDungeon_ * IsPOIGroupDungeon(*luaindex* _zoneIndex_, *luaindex* _poiIndex_) ** _Returns:_ *bool* _isGroupDungeon_ ---> Probably replaced by function: GetPOIType(*luaindex* _zoneIndex_, *luaindex* _poiIndex_) ** _Returns:_ *[PointOfInterestType|#PointOfInterestType]* _poiType_ * CanConvertItemStyleToImperial(*integer* _itemToBagId_, *integer* _itemToSlotIndex_) ** _Returns:_ *bool* _canConvert_ ---> Probably replaced by function: * CanConvertItemStyle(*integer* _itemToBagId_, *integer* _itemToSlotIndex_, *[ItemStyle|#ItemStyle]* _newStyle_) ** _Returns:_ *bool* _canConvert_ * ConvertItemStyleToImperial(*integer* _itemToBagId_, *integer* _itemToSlotIndex_) ---> Probably replaced by function: * ConvertItemStyle(*integer* _itemToBagId_, *integer* _itemToSlotIndex_, *[ItemStyle|#ItemStyle]* _newStyle_) * HousingEditorToggleSurfaceDragMode *private* () * HousingEditorRequestPlacement *private* () * HousingEditorRequestRemoveFurniture *private* (*id64* _furnitureId_) * HousingEditorRotateFurniture *private* (*[AxisTypes|#AxisTypes]* _axis_, *number* _magnitude_) * HousingEditorPushFurniture *private* (*number* _magnitude_) * HousingEditorAlignFurnitureToSurface *private* () * HousingEditorPreviewItemFurniture *private* (*[Bag|#Bag]* _bagId_, *integer* _slotIndex_) ** _Returns:_ *bool* _success_ * HousingEditorPreviewCollectibleFurniture *private* (*integer* _collectibleId_) ** _Returns:_ *bool* _success_ * HousingEditorEndCurrentPreview *private* () * HousingEditorIsPreviewing *private* () ** _Returns:_ *bool* _isPreview_ * HousingEditorSelectFurniture *private* () * HousingEditorCanSelectFurniture *private* () * HousingEditorRequestModeChange *private* (*[HousingEditorMode|#HousingEditorMode]* _mode_) * GetHousingEditorMode *private* () ** _Returns:_ *[HousingEditorMode|#HousingEditorMode]* _mode_ * GetNextPlacedHousingFurnitureId *private* (*id64:nilable* _lastItemId_) ** _Returns:_ *id64:nilable* _nextItemId_ * GetPlacedHousingFurnitureInfo *private* (*id64* _itemId_) ** _Returns:_ *string* _itemName_, *textureName* _icon_ * HousingEditorCanPlaceCollectible *private* (*integer* _collectibleId_) ** _Returns:_ *bool* _success_ * HousingEditorJumpToSafeLocation *private* () ==================== functions - Changed ==================== Code:
* GetUnitBuffInfo(*string* _unitTag_, *luaindex* _buffIndex_) ** _Returns:_ *string* _buffName_, *number* _timeStarted_, *number* _timeEnding_, *integer* _buffSlot_, *integer* _stackCount_, *textureName* _iconFilename_, *string* _buffType_, *[BuffEffectType|#BuffEffectType]* _effectType_, *[AbilityType|#AbilityType]* _abilityType_, *[StatusEffectType|#StatusEffectType]* _statusEffectType_, *integer* _abilityId_, *bool* _canClickOff_, *bool* _castByPlayer_ * GetGameCameraPickpocketingBonusInfo() ** _Returns:_ *bool* _inBonus_, *bool* _isHostile_, *integer* _percentChance_, *[PickpocketDifficultyType|#PickpocketDifficultyType]* _difficulty_, *bool* _isEmpty_, *[ProspectivePickpocketResult|#ProspectivePickpocketResult]* _prospectiveResult_, *string* _monsterSocialClassString_, *[MonsterSocialClass|#MonsterSocialClass]* _monsterSocialClass_ * GetPOIType(*luaindex* _zoneIndex_, *luaindex* _poiIndex_) ** _Returns:_ *[PointOfInterestType|#PointOfInterestType]* _poiType_ * GetPOIMapInfo(*luaindex* _zoneIndex_, *luaindex* _poiIndex_) ** _Returns:_ *number* _normalizedX_, *number* _normalizedZ_, *[MapDisplayPinType|#MapDisplayPinType]* _poiPinType_, *textureName* _icon_, *bool* _isShownInCurrentMap_, *bool* _linkedCollectibleIsLocked_ * GetPOIMapInfo(*luaindex* _zoneIndex_, *luaindex* _poiIndex_) ** _Returns:_ *number* _normalizedX_, *number* _normalizedZ_, *[MapDisplayPinType|#MapDisplayPinType]* _poiType_, *textureName* _icon_, *bool* _isShownInCurrentMap_, *bool* _linkedCollectibleIsLocked_ * GetStoreCurrencyTypes() ** _Returns:_ *bool* _usesMoney_, *bool* _usesAlliancePoints_, *bool* _usesTelvarStones_, *bool* _usesWritVouchers_ * GetLootItemInfo(*luaindex* _lootIndex_) ** _Returns:_ *integer* _lootId_, *string* _name_, *textureName* _icon_, *integer* _count_, *integer* _quality_, *integer* _value_, *bool* _isQuest_, *bool* _stolen_, *[LootItemType|#LootItemType]* _itemType_ * GetLoreCategoryInfo(*luaindex* _categoryIndex_) ** _Returns:_ *string* _name_, *integer* _numCollections_, *integer* _categoryId_ * GetLoreCollectionInfo(*luaindex* _categoryIndex_, *luaindex* _collectionIndex_) ** _Returns:_ *string* _name_, *string* _description_, *integer* _numKnownBooks_, *integer* _totalBooks_, *bool* _hidden_, *textureName* _gamepadIcon_, *integer* _collectionId_ * GetLoreBookInfo(*luaindex* _categoryIndex_, *luaindex* _collectionIndex_, *luaindex* _bookIndex_) ** _Returns:_ *string* _title_, *textureName* _icon_, *bool* _known_, *integer* _bookId_ * GetRecipeInfo(*luaindex* _recipeListIndex_, *luaindex* _recipeIndex_) ** _Returns:_ *bool* _known_, *string* _name_, *integer* _numIngredients_, *integer* _provisionerLevelReq_, *integer* _qualityReq_, *[ProvisionerSpecialIngredientType|#ProvisionerSpecialIngredientType]* _specialIngredientType_, *[TradeskillType|#TradeskillType]* _requiredCraftingStationType_ ======= [Added] ======= Code:
h5. ActivityFinderStatus * ACTIVITY_FINDER_STATUS_FORMING_GROUP * ACTIVITY_FINDER_STATUS_READY_CHECK h5. BackgroundListFilterTarget * BACKGROUND_LIST_FILTER_TARGET_BAG_SLOT * BACKGROUND_LIST_FILTER_TARGET_COLLECTIBLE_ID * BACKGROUND_LIST_FILTER_TARGET_FURNITURE_ID * BACKGROUND_LIST_FILTER_TARGET_MARKET_PRODUCT_ID h5. BackgroundListFilterType * BACKGROUND_LIST_FILTER_TYPE_DESCRIPTION * BACKGROUND_LIST_FILTER_TYPE_NAME * BACKGROUND_LIST_FILTER_TYPE_SEARCH_KEYWORDS h5. BuffsSettings * BUFFS_SETTING_DEBUFFS_ENABLED_FOR_TARGET_FROM_OTHERS h5. ChromaBlendMode * CHROMA_BLEND_MODE_ADDITIVE * CHROMA_BLEND_MODE_COLOR_DODGE * CHROMA_BLEND_MODE_NORMAL h5. ChromaCustomEffectGridStyle * CHROMA_CUSTOM_EFFECT_GRID_STYLE_ANIMATED * CHROMA_CUSTOM_EFFECT_GRID_STYLE_FULL * CHROMA_CUSTOM_EFFECT_GRID_STYLE_STATIC_CELLS h5. ChromaCustomEffectType * CHROMA_CUSTOM_EFFECT_TYPE_RING * CHROMA_CUSTOM_EFFECT_TYPE_SINGLE_COLOR * CHROMA_CUSTOM_EFFECT_TYPE_SINGLE_COLOR_FADING h5. ChromaDeviceType * CHROMA_DEVICE_TYPE_HEADSET * CHROMA_DEVICE_TYPE_INVALID * CHROMA_DEVICE_TYPE_KEYBOARD * CHROMA_DEVICE_TYPE_KEYPAD * CHROMA_DEVICE_TYPE_MOUSE * CHROMA_DEVICE_TYPE_MOUSEPAD * CHROMA_DEVICE_TYPE_SYSTEM h5. ChromaHeadsetEffectType * CHROMA_HEADSET_EFFECT_TYPE_BREATHING * CHROMA_HEADSET_EFFECT_TYPE_CUSTOM * CHROMA_HEADSET_EFFECT_TYPE_INVALID * CHROMA_HEADSET_EFFECT_TYPE_NONE * CHROMA_HEADSET_EFFECT_TYPE_SPECTRUMCYCLING * CHROMA_HEADSET_EFFECT_TYPE_STATIC h5. ChromaKeyboardBreathingEffectType * CHROMA_KEYBOARD_BREATHING_EFFECT_TYPE_INVALID * CHROMA_KEYBOARD_BREATHING_EFFECT_TYPE_RANDOM_COLORS * CHROMA_KEYBOARD_BREATHING_EFFECT_TYPE_TWO_COLORS h5. ChromaKeyboardEffectType * CHROMA_KEYBOARD_EFFECT_TYPE_BREATHING * CHROMA_KEYBOARD_EFFECT_TYPE_CUSTOM * CHROMA_KEYBOARD_EFFECT_TYPE_CUSTOM_KEY * CHROMA_KEYBOARD_EFFECT_TYPE_INVALID * CHROMA_KEYBOARD_EFFECT_TYPE_NONE * CHROMA_KEYBOARD_EFFECT_TYPE_REACTIVE * CHROMA_KEYBOARD_EFFECT_TYPE_RESERVED * CHROMA_KEYBOARD_EFFECT_TYPE_SPECTRUMCYCLING * CHROMA_KEYBOARD_EFFECT_TYPE_STATIC * CHROMA_KEYBOARD_EFFECT_TYPE_WAVE h5. ChromaKeyboardKey * CHROMA_KEYBOARD_KEY_A * CHROMA_KEYBOARD_KEY_B * CHROMA_KEYBOARD_KEY_BACKSPACE * CHROMA_KEYBOARD_KEY_C * CHROMA_KEYBOARD_KEY_CAPSLOCK * CHROMA_KEYBOARD_KEY_D * CHROMA_KEYBOARD_KEY_DELETE * CHROMA_KEYBOARD_KEY_DOWN * CHROMA_KEYBOARD_KEY_E * CHROMA_KEYBOARD_KEY_END * CHROMA_KEYBOARD_KEY_ENTER * CHROMA_KEYBOARD_KEY_ESC * CHROMA_KEYBOARD_KEY_EUR_1_KOR_2 * CHROMA_KEYBOARD_KEY_EUR_2_KOR_3 * CHROMA_KEYBOARD_KEY_F * CHROMA_KEYBOARD_KEY_F1 * CHROMA_KEYBOARD_KEY_F10 * CHROMA_KEYBOARD_KEY_F11 * CHROMA_KEYBOARD_KEY_F12 * CHROMA_KEYBOARD_KEY_F2 * CHROMA_KEYBOARD_KEY_F3 * CHROMA_KEYBOARD_KEY_F4 * CHROMA_KEYBOARD_KEY_F5 * CHROMA_KEYBOARD_KEY_F6 * CHROMA_KEYBOARD_KEY_F7 * CHROMA_KEYBOARD_KEY_F8 * CHROMA_KEYBOARD_KEY_F9 * CHROMA_KEYBOARD_KEY_FN * CHROMA_KEYBOARD_KEY_G * CHROMA_KEYBOARD_KEY_H * CHROMA_KEYBOARD_KEY_HOME * CHROMA_KEYBOARD_KEY_I * CHROMA_KEYBOARD_KEY_INSERT * CHROMA_KEYBOARD_KEY_INVALID * CHROMA_KEYBOARD_KEY_J * CHROMA_KEYBOARD_KEY_JPN_1_KOR_1 * CHROMA_KEYBOARD_KEY_JPN_2_KOR_4 * CHROMA_KEYBOARD_KEY_JPN_3_KOR_5 * CHROMA_KEYBOARD_KEY_JPN_4_KOR_6 * CHROMA_KEYBOARD_KEY_JPN_5_KOR_7 * CHROMA_KEYBOARD_KEY_K * CHROMA_KEYBOARD_KEY_L * CHROMA_KEYBOARD_KEY_LALT * CHROMA_KEYBOARD_KEY_LCTRL * CHROMA_KEYBOARD_KEY_LEFT * CHROMA_KEYBOARD_KEY_LSHIFT * CHROMA_KEYBOARD_KEY_LWIN * CHROMA_KEYBOARD_KEY_M * CHROMA_KEYBOARD_KEY_MACRO1 * CHROMA_KEYBOARD_KEY_MACRO2 * CHROMA_KEYBOARD_KEY_MACRO3 * CHROMA_KEYBOARD_KEY_MACRO4 * CHROMA_KEYBOARD_KEY_MACRO5 * CHROMA_KEYBOARD_KEY_N * CHROMA_KEYBOARD_KEY_NUM0 * CHROMA_KEYBOARD_KEY_NUM1 * CHROMA_KEYBOARD_KEY_NUM2 * CHROMA_KEYBOARD_KEY_NUM3 * CHROMA_KEYBOARD_KEY_NUM4 * CHROMA_KEYBOARD_KEY_NUM5 * CHROMA_KEYBOARD_KEY_NUM6 * CHROMA_KEYBOARD_KEY_NUM7 * CHROMA_KEYBOARD_KEY_NUM8 * CHROMA_KEYBOARD_KEY_NUM9 * CHROMA_KEYBOARD_KEY_NUMLOCK * CHROMA_KEYBOARD_KEY_NUMPAD0 * CHROMA_KEYBOARD_KEY_NUMPAD1 * CHROMA_KEYBOARD_KEY_NUMPAD2 * CHROMA_KEYBOARD_KEY_NUMPAD3 * CHROMA_KEYBOARD_KEY_NUMPAD4 * CHROMA_KEYBOARD_KEY_NUMPAD5 * CHROMA_KEYBOARD_KEY_NUMPAD6 * CHROMA_KEYBOARD_KEY_NUMPAD7 * CHROMA_KEYBOARD_KEY_NUMPAD8 * CHROMA_KEYBOARD_KEY_NUMPAD9 * CHROMA_KEYBOARD_KEY_NUMPAD_ADD * CHROMA_KEYBOARD_KEY_NUMPAD_DECIMAL * CHROMA_KEYBOARD_KEY_NUMPAD_DIVIDE * CHROMA_KEYBOARD_KEY_NUMPAD_ENTER * CHROMA_KEYBOARD_KEY_NUMPAD_MULTIPLY * CHROMA_KEYBOARD_KEY_NUMPAD_SUBTRACT * CHROMA_KEYBOARD_KEY_O * CHROMA_KEYBOARD_KEY_OEM_1 * CHROMA_KEYBOARD_KEY_OEM_10 * CHROMA_KEYBOARD_KEY_OEM_11 * CHROMA_KEYBOARD_KEY_OEM_2 * CHROMA_KEYBOARD_KEY_OEM_3 * CHROMA_KEYBOARD_KEY_OEM_4 * CHROMA_KEYBOARD_KEY_OEM_5 * CHROMA_KEYBOARD_KEY_OEM_6 * CHROMA_KEYBOARD_KEY_OEM_7 * CHROMA_KEYBOARD_KEY_OEM_8 * CHROMA_KEYBOARD_KEY_OEM_9 * CHROMA_KEYBOARD_KEY_P * CHROMA_KEYBOARD_KEY_PAGEDOWN * CHROMA_KEYBOARD_KEY_PAGEUP * CHROMA_KEYBOARD_KEY_PAUSE * CHROMA_KEYBOARD_KEY_PRINTSCREEN * CHROMA_KEYBOARD_KEY_Q * CHROMA_KEYBOARD_KEY_R * CHROMA_KEYBOARD_KEY_RALT * CHROMA_KEYBOARD_KEY_RCTRL * CHROMA_KEYBOARD_KEY_RIGHT * CHROMA_KEYBOARD_KEY_RMENU * CHROMA_KEYBOARD_KEY_RSHIFT * CHROMA_KEYBOARD_KEY_S * CHROMA_KEYBOARD_KEY_SCROLL * CHROMA_KEYBOARD_KEY_SPACE * CHROMA_KEYBOARD_KEY_T * CHROMA_KEYBOARD_KEY_TAB * CHROMA_KEYBOARD_KEY_U * CHROMA_KEYBOARD_KEY_UP * CHROMA_KEYBOARD_KEY_V * CHROMA_KEYBOARD_KEY_W * CHROMA_KEYBOARD_KEY_X * CHROMA_KEYBOARD_KEY_Y * CHROMA_KEYBOARD_KEY_Z h5. ChromaKeyboardReactiveEffectDuration * CHROMA_KEYBOARD_REACTIVE_EFFECT_DURATION_INVALID * CHROMA_KEYBOARD_REACTIVE_EFFECT_DURATION_LONG * CHROMA_KEYBOARD_REACTIVE_EFFECT_DURATION_MEDIUM * CHROMA_KEYBOARD_REACTIVE_EFFECT_DURATION_NONE * CHROMA_KEYBOARD_REACTIVE_EFFECT_DURATION_SHORT h5. ChromaKeyboardWaveEffectDirection * CHROMA_KEYBOARD_WAVE_EFFECT_DIRECTION_INVALID * CHROMA_KEYBOARD_WAVE_EFFECT_DIRECTION_LEFT_TO_RIGHT * CHROMA_KEYBOARD_WAVE_EFFECT_DIRECTION_NONE * CHROMA_KEYBOARD_WAVE_EFFECT_DIRECTION_RIGHT_TO_LEFT h5. ChromaKeypadBreathingEffectType * CHROMA_KEYPAD_BREATHING_EFFECT_TYPE_INVALID * CHROMA_KEYPAD_BREATHING_EFFECT_TYPE_RANDOM_COLORS * CHROMA_KEYPAD_BREATHING_EFFECT_TYPE_TWO_COLORS h5. ChromaKeypadEffectType * CHROMA_KEYPAD_EFFECT_TYPE_BREATHING * CHROMA_KEYPAD_EFFECT_TYPE_CUSTOM * CHROMA_KEYPAD_EFFECT_TYPE_INVALID * CHROMA_KEYPAD_EFFECT_TYPE_NONE * CHROMA_KEYPAD_EFFECT_TYPE_REACTIVE * CHROMA_KEYPAD_EFFECT_TYPE_SPECTRUMCYCLING * CHROMA_KEYPAD_EFFECT_TYPE_STATIC * CHROMA_KEYPAD_EFFECT_TYPE_WAVE h5. ChromaKeypadReactiveEffectDuration * CHROMA_KEYPAD_REACTIVE_EFFECT_DURATION_INVALID * CHROMA_KEYPAD_REACTIVE_EFFECT_DURATION_LONG * CHROMA_KEYPAD_REACTIVE_EFFECT_DURATION_MEDIUM * CHROMA_KEYPAD_REACTIVE_EFFECT_DURATION_NONE * CHROMA_KEYPAD_REACTIVE_EFFECT_DURATION_SHORT h5. ChromaKeypadWaveEffectDirection * CHROMA_KEYPAD_WAVE_EFFECT_DIRECTION_INVALID * CHROMA_KEYPAD_WAVE_EFFECT_DIRECTION_LEFT_TO_RIGHT * CHROMA_KEYPAD_WAVE_EFFECT_DIRECTION_NONE * CHROMA_KEYPAD_WAVE_EFFECT_DIRECTION_RIGHT_TO_LEFT h5. ChromaMouseBreathingEffectType * CHROMA_MOUSE_BREATHING_EFFECT_TYPE_INVALID * CHROMA_MOUSE_BREATHING_EFFECT_TYPE_ONE_COLOR * CHROMA_MOUSE_BREATHING_EFFECT_TYPE_RANDOM_COLORS * CHROMA_MOUSE_BREATHING_EFFECT_TYPE_TWO_COLORS h5. ChromaMouseEffectType * CHROMA_MOUSE_EFFECT_TYPE_BLINKING * CHROMA_MOUSE_EFFECT_TYPE_BREATHING * CHROMA_MOUSE_EFFECT_TYPE_CUSTOM * CHROMA_MOUSE_EFFECT_TYPE_CUSTOM2 * CHROMA_MOUSE_EFFECT_TYPE_INVALID * CHROMA_MOUSE_EFFECT_TYPE_NONE * CHROMA_MOUSE_EFFECT_TYPE_REACTIVE * CHROMA_MOUSE_EFFECT_TYPE_SPECTRUMCYCLING * CHROMA_MOUSE_EFFECT_TYPE_STATIC * CHROMA_MOUSE_EFFECT_TYPE_WAVE h5. ChromaMouseLED2 * CHROMA_MOUSE_LED2_BACKLIGHT * CHROMA_MOUSE_LED2_BOTTOM1 * CHROMA_MOUSE_LED2_BOTTOM2 * CHROMA_MOUSE_LED2_BOTTOM3 * CHROMA_MOUSE_LED2_BOTTOM4 * CHROMA_MOUSE_LED2_BOTTOM5 * CHROMA_MOUSE_LED2_INVALID * CHROMA_MOUSE_LED2_LEFT_SIDE1 * CHROMA_MOUSE_LED2_LEFT_SIDE2 * CHROMA_MOUSE_LED2_LEFT_SIDE3 * CHROMA_MOUSE_LED2_LEFT_SIDE4 * CHROMA_MOUSE_LED2_LEFT_SIDE5 * CHROMA_MOUSE_LED2_LEFT_SIDE6 * CHROMA_MOUSE_LED2_LEFT_SIDE7 * CHROMA_MOUSE_LED2_LOGO * CHROMA_MOUSE_LED2_RIGHT_SIDE1 * CHROMA_MOUSE_LED2_RIGHT_SIDE2 * CHROMA_MOUSE_LED2_RIGHT_SIDE3 * CHROMA_MOUSE_LED2_RIGHT_SIDE4 * CHROMA_MOUSE_LED2_RIGHT_SIDE5 * CHROMA_MOUSE_LED2_RIGHT_SIDE6 * CHROMA_MOUSE_LED2_RIGHT_SIDE7 * CHROMA_MOUSE_LED2_SCROLLWHEEL h5. ChromaMouseReactiveEffectDuration * CHROMA_MOUSE_REACTIVE_EFFECT_DURATION_LONG * CHROMA_MOUSE_REACTIVE_EFFECT_DURATION_MEDIUM * CHROMA_MOUSE_REACTIVE_EFFECT_DURATION_NONE * CHROMA_MOUSE_REACTIVE_EFFECT_DURATION_SHORT h5. ChromaMouseWaveEffectDirection * CHROMA_MOUSE_WAVE_EFFECT_DIRECTION_BACK_TO_FRONT * CHROMA_MOUSE_WAVE_EFFECT_DIRECTION_FRONT_TO_BACK h5. ChromaMousepadBreathingEffectType * CHROMA_MOUSEPAD_BREATHING_EFFECT_TYPE_INVALID * CHROMA_MOUSEPAD_BREATHING_EFFECT_TYPE_RANDOM_COLORS * CHROMA_MOUSEPAD_BREATHING_EFFECT_TYPE_TWO_COLORS h5. ChromaMousepadEffectType * CHROMA_MOUSEPAD_EFFECT_TYPE_BREATHING * CHROMA_MOUSEPAD_EFFECT_TYPE_CUSTOM * CHROMA_MOUSEPAD_EFFECT_TYPE_INVALID * CHROMA_MOUSEPAD_EFFECT_TYPE_NONE * CHROMA_MOUSEPAD_EFFECT_TYPE_SPECTRUMCYCLING * CHROMA_MOUSEPAD_EFFECT_TYPE_STATIC * CHROMA_MOUSEPAD_EFFECT_TYPE_WAVE h5. ChromaMousepadLED * CHROMA_MOUSEPAD_LED_BOTTOM1 * CHROMA_MOUSEPAD_LED_BOTTOM2 * CHROMA_MOUSEPAD_LED_BOTTOM3 * CHROMA_MOUSEPAD_LED_BOTTOM4 * CHROMA_MOUSEPAD_LED_BOTTOM5 * CHROMA_MOUSEPAD_LED_INVALID * CHROMA_MOUSEPAD_LED_LEFT_SIDE1 * CHROMA_MOUSEPAD_LED_LEFT_SIDE2 * CHROMA_MOUSEPAD_LED_LEFT_SIDE3 * CHROMA_MOUSEPAD_LED_LEFT_SIDE4 * CHROMA_MOUSEPAD_LED_LEFT_SIDE5 * CHROMA_MOUSEPAD_LED_RIGHT_SIDE1 * CHROMA_MOUSEPAD_LED_RIGHT_SIDE2 * CHROMA_MOUSEPAD_LED_RIGHT_SIDE3 * CHROMA_MOUSEPAD_LED_RIGHT_SIDE4 * CHROMA_MOUSEPAD_LED_RIGHT_SIDE5 h5. ChromaMousepadWaveEffectDirection * CHROMA_MOUSEPAD_WAVE_EFFECT_DIRECTION_INVALID * CHROMA_MOUSEPAD_WAVE_EFFECT_DIRECTION_LEFT_TO_RIGHT * CHROMA_MOUSEPAD_WAVE_EFFECT_DIRECTION_NONE * CHROMA_MOUSEPAD_WAVE_EFFECT_DIRECTION_RIGHT_TO_LEFT h5. CollectibleCategorySpecialization * COLLECTIBLE_CATEGORY_SPECIALIZATION_DLC * COLLECTIBLE_CATEGORY_SPECIALIZATION_HOUSING * COLLECTIBLE_CATEGORY_SPECIALIZATION_NONE h5. CollectibleCategoryType * COLLECTIBLE_CATEGORY_TYPE_FURNITURE * COLLECTIBLE_CATEGORY_TYPE_HOUSE * COLLECTIBLE_CATEGORY_TYPE_MEMENTO h5. CollectibleUsageBlockReason * COLLECTIBLE_USAGE_BLOCK_REASON_PLACED_IN_HOUSE h5. CrownGemBalanceReason * CROWN_GEM_BALANCE_REASON_ITEMS_GEMMIFIED * CROWN_GEM_BALANCE_REASON_NOTIFY h5. CurrencyColors * CURRENCY_COLOR_WRIT_VOUCHERS h5. CurrencyType * CURT_WRIT_VOUCHERS h5. GemifiableFilterType * GEMIFIABLE_FILTER_TYPE_ALL h5. GuildKioskGuildInfoResult * GUILD_KIOSK_GUILD_INFO_RESULT_NO_INFO_FOR_ANY_GUILD h5. HousePermissionDefaultAccessSetting * HOUSE_PERMISSION_DEFAULT_ACCESS_SETTING_DECORATOR * HOUSE_PERMISSION_DEFAULT_ACCESS_SETTING_NO_ACCESS * HOUSE_PERMISSION_DEFAULT_ACCESS_SETTING_VISITOR h5. HousePermissionOptionsCategories * HOUSE_PERMISSION_OPTIONS_CATEGORIES_BANLIST * HOUSE_PERMISSION_OPTIONS_CATEGORIES_GENERAL * HOUSE_PERMISSION_OPTIONS_CATEGORIES_GUILD_BANLIST * HOUSE_PERMISSION_OPTIONS_CATEGORIES_GUILD_VISITORS * HOUSE_PERMISSION_OPTIONS_CATEGORIES_SOCIAL_OPTIONS * HOUSE_PERMISSION_OPTIONS_CATEGORIES_TEMPLATES * HOUSE_PERMISSION_OPTIONS_CATEGORIES_VISITORS h5. HousePermissionPresetSetting * HOUSE_PERMISSION_PRESET_SETTING_DECORATOR * HOUSE_PERMISSION_PRESET_SETTING_INVALID * HOUSE_PERMISSION_PRESET_SETTING_VISITOR h5. HousePermissionResult * HOUSE_PERMISSION_RESULT_FAILED_TO_ADD * HOUSE_PERMISSION_RESULT_FAILED_TO_MODIFY * HOUSE_PERMISSION_RESULT_FAILED_TO_REMOVE * HOUSE_PERMISSION_RESULT_INIT * HOUSE_PERMISSION_RESULT_SUCCESS h5. HousePermissionSetting * HOUSE_PERMISSION_SETTING_BOOL_SECTION_END * HOUSE_PERMISSION_SETTING_MOVE_FURNITURE * HOUSE_PERMISSION_SETTING_PLACE_TEMP_ITEMS * HOUSE_PERMISSION_SETTING_USE_ASSISTANTS * HOUSE_PERMISSION_SETTING_USE_CRAFTING_STATIONS * HOUSE_PERMISSION_SETTING_USE_OBJECTS h5. HousePermissionUserGroup * HOUSE_PERMISSION_USER_GROUP_GENERAL * HOUSE_PERMISSION_USER_GROUP_GUILD * HOUSE_PERMISSION_USER_GROUP_INDIVIDUAL h5. HousingEditorMode * HOUSING_EDITOR_MODE_BROWSE * HOUSING_EDITOR_MODE_DISABLED * HOUSING_EDITOR_MODE_PLACEMENT * HOUSING_EDITOR_MODE_SELECTION h5. HousingFurnishingLimitType * HOUSING_FURNISHING_LIMIT_TYPE_FURNISHING * HOUSING_FURNISHING_LIMIT_TYPE_OTHER * HOUSING_FURNISHING_LIMIT_TYPE_TROPHY h5. HousingLoadPermissionsResult * HOUSING_LOAD_PERMISSIONS_RESULT_NO_CHANGE * HOUSING_LOAD_PERMISSIONS_RESULT_SUCCESS h5. HousingVisitorRole * HOUSING_VISITOR_ROLE_EDITOR * HOUSING_VISITOR_ROLE_HOME_SHOW * HOUSING_VISITOR_ROLE_PREVIEW h5. ItemFilterType * ITEMFILTERTYPE_FURNISHING * ITEMFILTERTYPE_HOUSE_WITH_TEMPLATE h5. ItemType * ITEMTYPE_FURNISHING * ITEMTYPE_MASTER_WRIT h5. LFGActivity * LFG_ACTIVITY_BATTLE_GROUND * LFG_ACTIVITY_HOME_SHOW * LFG_ACTIVITY_INVALID h5. LFGGroupType * LFG_GROUP_TYPE_NONE h5. LeaderboardType * LEADERBOARD_TYPE_HOUSE h5. LootItemType * LOOT_TYPE_WRIT_VOUCHERS h5. MarketDisplayGroup * MARKET_DISPLAY_GROUP_CROWN_STORE * MARKET_DISPLAY_GROUP_HOUSE_EDITOR * MARKET_DISPLAY_GROUP_HOUSE_PREVIEW h5. MarketProductType * MARKET_PRODUCT_TYPE_HOUSING h5. MarketPurchasableResult * MARKET_PURCHASE_RESULT_HOUSING_ALREADY_OWNED * MARKET_PURCHASE_RESULT_INVALID_MARKET_HOUSING h5. MonsterSocialClass * MONSTER_SOCIAL_CLASS_ALCHEMIST * MONSTER_SOCIAL_CLASS_ARTISAN * MONSTER_SOCIAL_CLASS_ASSASSIN * MONSTER_SOCIAL_CLASS_BARD * MONSTER_SOCIAL_CLASS_BEGGAR * MONSTER_SOCIAL_CLASS_CHEF * MONSTER_SOCIAL_CLASS_CIVIL_SERVANT * MONSTER_SOCIAL_CLASS_CLOTHIER * MONSTER_SOCIAL_CLASS_COMMONER * MONSTER_SOCIAL_CLASS_CRAFTER * MONSTER_SOCIAL_CLASS_CULTIST * MONSTER_SOCIAL_CLASS_DRUNKARD * MONSTER_SOCIAL_CLASS_FARMER * MONSTER_SOCIAL_CLASS_FIGHTER * MONSTER_SOCIAL_CLASS_FISHER * MONSTER_SOCIAL_CLASS_GATHERER * MONSTER_SOCIAL_CLASS_GHOST * MONSTER_SOCIAL_CLASS_GUARD * MONSTER_SOCIAL_CLASS_HEALER * MONSTER_SOCIAL_CLASS_HUNTER * MONSTER_SOCIAL_CLASS_LABORER * MONSTER_SOCIAL_CLASS_MAGE * MONSTER_SOCIAL_CLASS_MERCHANT * MONSTER_SOCIAL_CLASS_NOBLE * MONSTER_SOCIAL_CLASS_NOT_APPLICABLE * MONSTER_SOCIAL_CLASS_NUDE * MONSTER_SOCIAL_CLASS_ORDINATOR * MONSTER_SOCIAL_CLASS_OUTLAW * MONSTER_SOCIAL_CLASS_PILGRIM * MONSTER_SOCIAL_CLASS_PRIEST * MONSTER_SOCIAL_CLASS_PRISONER * MONSTER_SOCIAL_CLASS_PROVISIONER * MONSTER_SOCIAL_CLASS_SAILOR * MONSTER_SOCIAL_CLASS_SCHOLAR * MONSTER_SOCIAL_CLASS_SERVANT * MONSTER_SOCIAL_CLASS_SKELETON * MONSTER_SOCIAL_CLASS_SLAVE * MONSTER_SOCIAL_CLASS_SMITH * MONSTER_SOCIAL_CLASS_SOLDIER * MONSTER_SOCIAL_CLASS_STUDENT * MONSTER_SOCIAL_CLASS_THIEF * MONSTER_SOCIAL_CLASS_UNDEFINED * MONSTER_SOCIAL_CLASS_VAMPIRE * MONSTER_SOCIAL_CLASS_WARRIOR * MONSTER_SOCIAL_CLASS_WATCHMEN * MONSTER_SOCIAL_CLASS_WEREWOLF * MONSTER_SOCIAL_CLASS_WOODWORKER h5. PointOfInterestType * POI_TYPE_HOUSE h5. ProvisionerSpecialIngredientType * PROVISIONER_SPECIAL_INGREDIENT_TYPE_FURNISHING h5. RecipeCraftingSystem * RECIPE_CRAFTING_SYSTEM_ALCHEMY_FORMULAE * RECIPE_CRAFTING_SYSTEM_BLACKSMITHING_DIAGRAMS * RECIPE_CRAFTING_SYSTEM_CLOTHIER_PATTERNS * RECIPE_CRAFTING_SYSTEM_ENCHANTING_SCHEMATICS * RECIPE_CRAFTING_SYSTEM_INVALID * RECIPE_CRAFTING_SYSTEM_PROVISIONING_DESIGNS * RECIPE_CRAFTING_SYSTEM_WOODWORKING_BLUEPRINTS h5. RewardType * REWARD_TYPE_WRIT_VOUCHERS h5. SpecializedCollectibleType * SPECIALIZED_COLLECTIBLE_TYPE_BUST * SPECIALIZED_COLLECTIBLE_TYPE_NONE h5. SpecializedItemType * SPECIALIZED_ITEMTYPE_ADDITIVE * SPECIALIZED_ITEMTYPE_ARMOR * SPECIALIZED_ITEMTYPE_ARMOR_BOOSTER * SPECIALIZED_ITEMTYPE_ARMOR_TRAIT * SPECIALIZED_ITEMTYPE_AVA_REPAIR * SPECIALIZED_ITEMTYPE_BLACKSMITHING_BOOSTER * SPECIALIZED_ITEMTYPE_BLACKSMITHING_MATERIAL * SPECIALIZED_ITEMTYPE_BLACKSMITHING_RAW_MATERIAL * SPECIALIZED_ITEMTYPE_CLOTHIER_BOOSTER * SPECIALIZED_ITEMTYPE_CLOTHIER_MATERIAL * SPECIALIZED_ITEMTYPE_CLOTHIER_RAW_MATERIAL * SPECIALIZED_ITEMTYPE_CONTAINER * SPECIALIZED_ITEMTYPE_COSTUME * SPECIALIZED_ITEMTYPE_CROWN_ITEM * SPECIALIZED_ITEMTYPE_CROWN_REPAIR * SPECIALIZED_ITEMTYPE_DISGUISE * SPECIALIZED_ITEMTYPE_DYE_STAMP * SPECIALIZED_ITEMTYPE_ENCHANTING_RUNE_ASPECT * SPECIALIZED_ITEMTYPE_ENCHANTING_RUNE_ESSENCE * SPECIALIZED_ITEMTYPE_ENCHANTING_RUNE_POTENCY * SPECIALIZED_ITEMTYPE_ENCHANTMENT_BOOSTER * SPECIALIZED_ITEMTYPE_FISH * SPECIALIZED_ITEMTYPE_FLAVORING * SPECIALIZED_ITEMTYPE_FURNISHING_CRAFTING_STATION * SPECIALIZED_ITEMTYPE_FURNISHING_LIGHT * SPECIALIZED_ITEMTYPE_FURNISHING_ORNAMENTAL * SPECIALIZED_ITEMTYPE_FURNISHING_SEATING * SPECIALIZED_ITEMTYPE_FURNISHING_TARGET_DUMMY * SPECIALIZED_ITEMTYPE_GLYPH_ARMOR * SPECIALIZED_ITEMTYPE_GLYPH_JEWELRY * SPECIALIZED_ITEMTYPE_GLYPH_WEAPON * SPECIALIZED_ITEMTYPE_LOCKPICK * SPECIALIZED_ITEMTYPE_LURE * SPECIALIZED_ITEMTYPE_MASTER_WRIT * SPECIALIZED_ITEMTYPE_MOUNT SPECIALIZED_ITEMTYPE_PLUG * SPECIALIZED_ITEMTYPE_POISON * SPECIALIZED_ITEMTYPE_POISON_BASE * SPECIALIZED_ITEMTYPE_POTION * SPECIALIZED_ITEMTYPE_POTION_BASE * SPECIALIZED_ITEMTYPE_RAW_MATERIAL * SPECIALIZED_ITEMTYPE_RECIPE_ALCHEMY_FORMULA_FURNISHING * SPECIALIZED_ITEMTYPE_RECIPE_BLACKSMITHING_DIAGRAM_FURNISHING * SPECIALIZED_ITEMTYPE_RECIPE_CLOTHIER_PATTERN_FURNISHING * SPECIALIZED_ITEMTYPE_RECIPE_ENCHANTING_SCHEMATIC_FURNISHING * SPECIALIZED_ITEMTYPE_RECIPE_PROVISIONING_DESIGN_FURNISHING * SPECIALIZED_ITEMTYPE_RECIPE_PROVISIONING_STANDARD_DRINK * SPECIALIZED_ITEMTYPE_RECIPE_PROVISIONING_STANDARD_FOOD * SPECIALIZED_ITEMTYPE_RECIPE_WOODWORKING_BLUEPRINT_FURNISHING * SPECIALIZED_ITEMTYPE_SIEGE_BALLISTA * SPECIALIZED_ITEMTYPE_SIEGE_BATTLE_STANDARD * SPECIALIZED_ITEMTYPE_SIEGE_CATAPULT * SPECIALIZED_ITEMTYPE_SIEGE_GRAVEYARD * SPECIALIZED_ITEMTYPE_SIEGE_MONSTER * SPECIALIZED_ITEMTYPE_SIEGE_OIL * SPECIALIZED_ITEMTYPE_SIEGE_RAM * SPECIALIZED_ITEMTYPE_SIEGE_TREBUCHET * SPECIALIZED_ITEMTYPE_SIEGE_UNIVERSAL * SPECIALIZED_ITEMTYPE_SOUL_GEM * SPECIALIZED_ITEMTYPE_SPELLCRAFTING_TABLET * SPECIALIZED_ITEMTYPE_SPICE * SPECIALIZED_ITEMTYPE_STYLE_MATERIAL * SPECIALIZED_ITEMTYPE_TABARD * SPECIALIZED_ITEMTYPE_TOOL * SPECIALIZED_ITEMTYPE_TRASH * SPECIALIZED_ITEMTYPE_TREASURE * SPECIALIZED_ITEMTYPE_WEAPON * SPECIALIZED_ITEMTYPE_WEAPON_BOOSTER * SPECIALIZED_ITEMTYPE_WEAPON_TRAIT * SPECIALIZED_ITEMTYPE_WOODWORKING_BOOSTER * SPECIALIZED_ITEMTYPE_WOODWORKING_MATERIAL * SPECIALIZED_ITEMTYPE_WOODWORKING_RAW_MATERIAL h5. StoreEntryType * STORE_ENTRY_TYPE_HOUSE_WITH_TEMPLATE h5. WeaponConfigType * WEAPON_CONFIG_TYPE_BOW * WEAPON_CONFIG_TYPE_DESTRO_STAFF * WEAPON_CONFIG_TYPE_DUAL_WIELD * WEAPON_CONFIG_TYPE_FIRE_STAFF * WEAPON_CONFIG_TYPE_FROST_STAFF * WEAPON_CONFIG_TYPE_LIGHTNING_STAFF * WEAPON_CONFIG_TYPE_NONE * WEAPON_CONFIG_TYPE_ONE_HANDED * WEAPON_CONFIG_TYPE_ONE_HAND_AND_SHIELD * WEAPON_CONFIG_TYPE_RESTO_STAFF * WEAPON_CONFIG_TYPE_TWO_HANDED * WEAPON_CONFIG_TYPE_UNARMED h5. HousingRequestResult * HOUSING_REQUEST_RESULT_ALREADY_APPLYING_TEMPLATE * HOUSING_REQUEST_RESULT_ALREADY_BEING_MOVED * HOUSING_REQUEST_RESULT_CHEAP_COLLECTIBLE_PLACE_LIMIT * HOUSING_REQUEST_RESULT_EXPENSIVE_COLLECTIBLE_PLACE_LIMIT * HOUSING_REQUEST_RESULT_FURNITURE_ALREADY_SELECTED * HOUSING_REQUEST_RESULT_HOME_SHOW_NOT_ENOUGH_PLACED * HOUSING_REQUEST_RESULT_INCORRECT_MODE * HOUSING_REQUEST_RESULT_INVALID_TEMPLATE * HOUSING_REQUEST_RESULT_INVENTORY_REMOVE_FAILED * HOUSING_REQUEST_RESULT_IN_SAFE_ZONE * HOUSING_REQUEST_RESULT_ITEM_PLACE_LIMIT * HOUSING_REQUEST_RESULT_ITEM_REMOVE_FAILED * HOUSING_REQUEST_RESULT_ITEM_REMOVE_FAILED_INVENTORY_FULL * HOUSING_REQUEST_RESULT_LISTED * HOUSING_REQUEST_RESULT_MOVE_FAILED * HOUSING_REQUEST_RESULT_NOT_HOME_SHOW * HOUSING_REQUEST_RESULT_NO_DUPLICATES * HOUSING_REQUEST_RESULT_NO_SUCH_FURNITURE * HOUSING_REQUEST_RESULT_PERMISSION_FAILED * HOUSING_REQUEST_RESULT_PERSONAL_TEMP_ITEM_PLACE_LIMIT * HOUSING_REQUEST_RESULT_PLACE_FAILED * HOUSING_REQUEST_RESULT_REMOVE_FAILED * HOUSING_REQUEST_RESULT_REQUEST_IN_PROGRESS * HOUSING_REQUEST_RESULT_SET_STATE_FAILED * HOUSING_REQUEST_RESULT_SUCCESS * HOUSING_REQUEST_RESULT_TOTAL_TEMP_ITEM_PLACE_LIMIT * HOUSING_REQUEST_RESULT_UNKNOWN_FAILURE h5. JumpResult * JUMP_RESULT_JUMP_FAILED_DONT_OWN_HOUSE * JUMP_RESULT_JUMP_FAILED_NO_HOUSE_PERMISSION h5. MsgInteractType * CHATTER_START_USE_FURNITURE * CHATTER_END_USE_FURNITURE h5. SocialActionResult * SOCIAL_RESULT_CANT_JUMP_TARGET_IN_HOMESHOW * SOCIAL_RESULT_CANT_JUMP_TARGET_PREVIEWING_HOUSE * SOCIAL_RESULT_NO_HOUSE_PERMISSION * SOCIAL_RESULT_PERMISSION_SAVE_FAILURE h5. StoreFailure * STORE_FAILURE_NOT_ENOUGH_WRIT_VOUCHERS h5. TradingHouseFilterType * TRADING_HOUSE_FILTER_TYPE_FURNITURE_CATEGORY * TRADING_HOUSE_FILTER_TYPE_FURNITURE_SUBCATEGORY * TRADING_HOUSE_FILTER_TYPE_SPECIALIZED_ITEM h5. KeyCode * KEY_GAMEPAD_BOTH_DPAD_RIGHT_BUTTON_2 h5. MapDisplayPinType * MAP_PIN_TYPE_FLAG_ATTACKED ======= REMOVED ======= Code:
h5. CollectibleCategoryType * COLLECTIBLE_CATEGORY_TYPE_TROPHY h5. InteractionType * INTERACTION_CORPSE_SUMMONER * INTERACTION_SOUL_HEALER h5. LFGActivity * LFG_ACTIVITY_DEPRECATED1 * LFG_ACTIVITY_DEPRECATED2 h5. StoreEntryType * STORE_ENTRY_TYPE_DEPRECATED h5. ZoneGroupDisplayType * ZONE_GROUP_DISPLAY_TYPE_DEPRECATED1 * ZONE_GROUP_DISPLAY_TYPE_DUNGEON * ZONE_GROUP_DISPLAY_TYPE_GROUP * ZONE_GROUP_DISPLAY_TYPE_GROUP_DELVE * ZONE_GROUP_DISPLAY_TYPE_NONE Last edited by Baertram : 01/03/17 at 11:47 AM. |
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01/03/17, 10:47 AM | #8 | |
I usually read the summary notes once and then forget about them. Most info comes from the difference in the ESOUIDocumentation for me, so I am fine with discussing them here instead. |
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01/03/17, 11:02 AM | #9 |
Thank you Chip!
A nice guy has scripted your whole doc and we're able to do some nice output now. So it should be okay. If the API Natch potes is delayed of 1 week and only in english, it won't be a drama. |
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01/03/17, 01:33 PM | #10 |
01/03/17, 05:52 PM | #11 | |
Join Date: Oct 2014
Posts: 40
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Code:
* CanConvertItemStyle(*integer* _itemToBagId_, *integer* _itemToSlotIndex_, *[ItemStyle|#ItemStyle]* _newStyle_) ** _Returns:_ *bool* _canConvert_ * ConvertItemStyle(*integer* _itemToBagId_, *integer* _itemToSlotIndex_, *[ItemStyle|#ItemStyle]* _newStyle_) |
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01/04/17, 08:42 AM | #12 | |
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01/04/17, 04:00 PM | #13 |
The scroll control stack overflow is a known issue that will be fixed in the next PTS patch.
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01/04/17, 09:04 PM | #14 | |
Join Date: Oct 2014
Posts: 40
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What about the API version? I noticed its still giving 100017 as the version number and none of my add-ons were marked as out of date.
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01/05/17, 09:02 AM | #15 |
01/05/17, 11:44 AM | #16 |
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Amazing changes, I love it.
I am looking forward to trying out GetItemLinkRecipeCraftingSkillType() PreviewCraftItem() Odd how GetCraftingSkillName(craftingType) has come back Which is more future proof, ZO_GetCraftingSkillName(craftingType) or GetCraftingSkillName(craftingType) ? |
01/05/17, 01:33 PM | #17 | |
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01/06/17, 02:31 PM | #18 |
Hi Chip,
IsSecureRenderModeEnabled() is not available (in opposite to the doc file) and IsInPreviewMode() is private. Is this intended? |
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01/06/17, 04:09 PM | #19 | |
@Chip About the preview functions: It would be really great if you could remove them from "private". Or is there a better way to check if someone is previewing his house etc.? IsInPreviewMode IsCurrentlyPreviewing IsCurrentlyPreviewingCollectibleAsFurniture IsCurrentlyPreviewingInventoryItemAsFurniture IsCurrentlyPreviewingPlacedFurniture CanSpinPreviewCharacter Last edited by Baertram : 01/06/17 at 04:12 PM. |
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01/06/17, 05:18 PM | #20 | |
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ESOUI » Developer Discussions » Tutorials & Other Helpful Info » 2.7 Update |
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