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12/15/16, 02:43 PM | #1 |
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Running into issues with LAM, first addon with it!
Hey there everyone. So I created a super basic addon way long ago, bigger chat window. Basically a brainless addon to create. But now I am attempting to create my own version of the "ESO Toolbox" addon called "Expanded Options", but I want to build it myself and have more options.
I am running into issues at the very start. I want to have a settings window for this addon in the Addon Settings Menu in the default UI, but it just is not working at all. I was trying to pull parts of code from other addons with very very basic LAM settings window in the addon settings menu part of the default UI. As an example I pulled out the AlignGrid LAM parts of the main lua and put it into my addon, I changed all the relevant information to remove anything with AlignGrid to ExpandedOptions. The addon is recognized by ESO and it shows up in the ESO Addons and is enabled. However I am seeing nothing in the Addons Settings Menu. I am at a loss of what to do. I am an incredible newbie with LUA and making addons, I have updated a couple buy basically just updating the TOC and Library files, nothing code related. Here is the contents of ExpandedOptions.lua Code:
local LAM2 = LibStub:GetLibrary("LibAddonMenu-2.0") local panelData = { type = 'panel', name = 'ExpandedOptions', displayName = 'Expanded Options', author = 'Crabby654', version = '1.0', slashCommand = '/eopt', } local restartRequired = '|t16:16:/esoui/art/progression/lock.dds|t You have to restart the game for these changes to take effect.'; local optionsData = { { type = 'header', name = 'Misc Settings', width = 'full', }, { type = 'description', text = 'The following settings aren\'t availalbe in the standard game UI. They\'re either hidden or new and provided by this addon.', width = 'full', }, { type = 'checkbox', name = 'Skip logos on game start', getFunc = function() return GetCVar('SkipPregameVideos') == '1' end, setFunc = function(value) if value then SetCVar('SkipPregameVideos', '1'); else SetCVar('SkipPregameVideos', '0'); end end, default = false, }, { type = 'dropdown', name = 'Screenshot format', choices = {'PNG', 'BMP', 'JPG'}, getFunc = function() return GetCVar('ScreenshotFormat.2') end, setFunc = function(value) SetCVar('ScreenshotFormat.2', value) end, width = 'full', default = 'PNG', }, { type = 'dropdown', name = 'Rendering engine to be used', choices = {'DirectX 9', 'DirectX 11', 'OpenGL', 'Let the game decide'}, getFunc = function() local v = GetCVar('GraphicsDriver.7') if v == 'D3D11' then return 'DirectX 11' elseif v == 'D3D9' then return 'DirectX 9' elseif v == 'OPENGL' then return 'OpenGL' else return 'Let the game decide' end end, setFunc = function(value) if value == 'DirectX 11' then SetCVar('GraphicsDriver.7', 'D3D11') elseif value == 'DirectX 9' then SetCVar('GraphicsDriver.7', 'D3D9') elseif value == 'OpenGL' then SetCVar('GraphicsDriver.7', 'OPENGL') else SetCVar('GraphicsDriver.7', '') end end, width = 'full', warning = restartRequired, default = '', }, { type = 'description', title = 'Expand UI Memory', text = 'By default, ESO reserves 64 MB of RAM for addons and UI code. If you\'re using many complex addons you might actually run out of memory.', width = 'full', }, { type = 'description', text = 'LUA UI memory limit', width = 'half', }, { type = 'dropdown', --name = 'Lua UI Memory Limit', choices = {'64MB', '128MB', '256MB', '512MB'}, getFunc = function() return GetCVar('LuaMemoryLimitMB') .. 'MB' end, setFunc = function(value) SetCVar('LuaMemoryLimitMB', value:gsub('MB', '')); end, default = '64MB', warning = 'Reserving too much memory for the game UI might have negative impact on your game performance. Only do so if you really have to.\n\n' .. restartRequired, width = 'half', } } ---------------------------------------------------------------------------------------------------------- ---------------------------------- Addon Initialization -------------------------------------------------- local function AddOnLoaded(eventID,addonName) if addonName == "ExpandedOptions" then EVENT_MANAGER:UnregisterForEvent("ExpandedOptions_Start",eventID) LAM2:RegisterAddonPanel("ExpandedOptionsOptions", panelData) LAM2:RegisterOptionControls("ExpandedOptionsOptions", optionsData) setupSavedVars() ExpandedOptionsWindow = WM:CreateTopLevelWindow("ExpandedOptions") ExpandedOptionsWindow:SetAnchorFill(GuiRoot) ExpandedOptionsWindow:SetDrawLayer(DL_BACKGROUND) ExpandedOptionsWindow:SetMouseEnabled(false) SLASH_COMMANDS["/eopt"] = function() if ExpandedOptionsWindow:IsHidden() then ExpandedOptionsWindow:SetHidden(false) else ExpandedOptionsWindow:SetHidden(true) end end createGrid() hideGrid() end end EVENT_MANAGER:RegisterForEvent("ExpandedOptions_Start",EVENT_ADD_ON_LOADED,AddOnLoaded) Code:
## Title: Expanded Options ## Description: Shows more options for tweaking ESO ## APIVersion: 100017 ## Author: Crabby654 ## Version: 1.0.0 libs\LibStub\LibStub.lua libs\LibAddonMenu-2.0\LibAddonMenu-2.0.lua libs\LibAddonMenu-2.0\controls\panel.lua libs\LibAddonMenu-2.0\controls\submenu.lua libs\LibAddonMenu-2.0\controls\button.lua libs\LibAddonMenu-2.0\controls\checkbox.lua libs\LibAddonMenu-2.0\controls\colorpicker.lua libs\LibAddonMenu-2.0\controls\custom.lua libs\LibAddonMenu-2.0\controls\description.lua libs\LibAddonMenu-2.0\controls\dropdown.lua libs\LibAddonMenu-2.0\controls\editbox.lua libs\LibAddonMenu-2.0\controls\header.lua libs\LibAddonMenu-2.0\controls\slider.lua libs\LibAddonMenu-2.0\controls\texture.lua ExpandedOptions.lua ; This Add-on is not created by, affiliated with or sponsored by ZeniMax ; Media Inc. or its affiliates. The Elder Scrolls® and related logos are ; registered trademarks or trademarks of ZeniMax Media Inc. in the United ; States and/or other countries. All rights reserved. ; ; You can read the full terms at: ; https://account.elderscrollsonline.com/add-on-terms Last edited by Crabby654 : 12/15/16 at 03:26 PM. |
ESOUI » Developer Discussions » General Authoring Discussion » Running into issues with LAM, first addon with it! |
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