Quantcast Interactable event - ESOUI
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01/04/19, 03:09 PM   #1
Toniopixy
 
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Interactable event

Hi,

Is there an event that trigger when you encounter something/someone interactable ? I've found EVENT_CLIENT_INTERACT_RESULT but it trigger only if i interact with it. I'm starting to think that the event i want doesn't exist... If it's the case is there a reason ? Or i can add a request on the forum and pray that Zenimax add it ?
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01/04/19, 03:14 PM   #2
Baertram
 
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What do you try to achieve?
An event fired each time you look at something that is interactable might flood the server.

But there are API functions to check what your crosshair is above/looking at already. Some addons use this method to identify items or NPCs I think.
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01/04/19, 03:18 PM   #3
Toniopixy
 
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I'm trying to change the reticle according to the interatable target. I tried using EVENT_RETICLE_TARGET_CHANGED but it doesn't trigger on doors or fishing holes. And it trigger even if the target is at a distance where it's not interactable.
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01/04/19, 04:07 PM   #4
Rhyono
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Might not contain the event you're looking for, but may help you eliminate what will/won't work for you:

https://www.esoui.com/downloads/info...oInteract.html
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01/04/19, 04:20 PM   #5
Toniopixy
 
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Thank you Rhyono ! I found exactly what i wanted in this addon.

For the peoples that needs the same "event", i use
Lua Code:
  1. ZO_PreHook(RETICLE, "TryHandlingInteraction", onTargetInteractable)
and it trigger my function onTargetInteractable when i can interact with something. That's exactly what i wanted ! Thank you !

Last edited by Toniopixy : 01/04/19 at 05:32 PM.
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ESOUI » Developer Discussions » Tutorials & Other Helpful Info » Interactable event

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