Quantcast [open] unitframes, still online? - ESOUI
Thread Tools Display Modes
02/06/19, 11:09 PM   #1
Scootworks
 
Scootworks's Avatar
AddOn Author - Click to view addons
Join Date: Nov 2014
Posts: 288
[open] unitframes, still online?

when a group member logs out or change character, the group frames still shows me this character is "online". as far i remember, i didn't teleport and wasn't in loading screen at all.

that happens often (3-4 times each week) for no reasons. i mostly play with max. 4 players (= group frames), but maybe this issue is in raid frames too?
__________________
EU Server - SŁĄuGhTerHĜuSe
  Reply With Quote
02/08/19, 10:07 AM   #2
Drummerx04
AddOn Author - Click to view addons
Join Date: Sep 2017
Posts: 48
It seems that EVENT_GROUP_MEMBER_CONNECTED_STATUS does not always fire, so the callbacks that update the group/raid frames don't update properly. I haven't noticed a real pattern to why it happens, yet.

Honestly the grouping API in general is fairly buggy. Health desyncs, 1/1 health for players, the Unit functions can't always get the class data, etc.
  Reply With Quote
02/08/19, 05:31 PM   #3
Scootworks
 
Scootworks's Avatar
AddOn Author - Click to view addons
Join Date: Nov 2014
Posts: 288
Originally Posted by Drummerx04 View Post
Honestly the grouping API in general is fairly buggy. Health desyncs, 1/1 health for players, the Unit functions can't always get the class data, etc.
well, i can totally confirm this
__________________
EU Server - SŁĄuGhTerHĜuSe
  Reply With Quote

ESOUI » Developer Discussions » Bug Reports » [open] unitframes, still online?

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off