Results: 583Comments by: Neverlands
File: Hotep® MailR Patch07/04/21
Hey there! I was just wondering if...
Posted By: Neverlands
Hey there! I was just wondering if there is any way to delete saved/sent mails or is this something we could have in the future? :) Thanks for a great addon! Not currently a feature. I would love to add it, as well as several other ideas. I just don't have any time for addons right now, as I'm trying to be an independent game deve...
File: Port to Friend's House06/20/21
Re: Re: Re: Re: Re: port outside favorite house
Posted By: Neverlands
Hello, would it be possible to add an option, which tab to display first when opening the Port to Friend's House window? I would like to have direct access to the "My Houses" tab because I use it most of the times. Implemented in version 2.3.0. This was rather an easy one with almost no effort required. Thank you!! :banana:
File: Map Pins06/19/21
Blackwood Pins
Posted By: Neverlands
Hello, would it be possible to split the map filters for Blackwood? I at least would like to have a seperated option for Oblivion Portals. Or an option to hide "Random Encounterts", of which I don't know what they are good for. Since I have done all the achievements I would like to see just the Oblivion Portals pins.
File: Port to Friend's House06/19/21
Tab Option
Posted By: Neverlands
Hello, would it be possible to add an option, which tab to display first when opening the Port to Friend's House window? I would like to have direct access to the "My Houses" tab because I use it most of the times.
File: GridList06/17/21
Hello, I have one whish: Would it b...
Posted By: Neverlands
Hello, I have one whish: Would it be possible to add the grtid list feature to the companion inventory window? can i access this inventory without having the latest DLC? I'm afraid not, since you can currently only get companions via certain quests in the Blackwood chapter. And the companion menu or their inventory is only accessi...
File: Srendarr - Aura, Buff & Debuff Tracker06/14/21
Re: Re: Re: Re: Re: Update...
Posted By: Neverlands
thanks for the update! The Crystal Fragments proc sound still appears double some times with the German client Ilambris aura is displayed twice showing two different icons with the German client The "Lightning Flood" aura displays correctly now Ilambris showing two auras is intended, as ZOS changed it to always proc both effects (li...
File: GridList06/14/21
Hello, I have one whish: Would it b...
Posted By: Neverlands
Hello, I have one whish: Would it be possible to add the grtid list feature to the companion inventory window?
File: Wykkyd Equipment Borders06/14/21
It's been a while since the last up...
Posted By: Neverlands
It's been a while since the last update of this addon, so I am not sure if someone will read this. I wanted to know if it was possible to add the borders also in the inventory screen paperdoll slots of companions.
File: Srendarr - Aura, Buff & Debuff Tracker06/12/21
Re: Re: Re: Re: Update...
Posted By: Neverlands
thanks for the update! The Crystal Fragments proc sound still appears double some times with the German client Ilambris aura is displayed twice showing two different icons with the German client The "Lightning Flood" aura displays correctly now Ilambris showing two auras is intended, as ZOS changed it to always proc both effects (li...
File: Srendarr - Aura, Buff & Debuff Tracker06/06/21
Re: Re: Re: Update...
Posted By: Neverlands
thanks for the update! The Crystal Fragments proc sound still appears double some times with the German client Ilambris aura is displayed twice showing two different icons with the German client The "Lightning Flood" aura displays correctly now Ilambris showing two auras is intended, as ZOS changed it to always proc both effects (li...
File: Srendarr - Aura, Buff & Debuff Tracker06/05/21
Re: Update...
Posted By: Neverlands
v2.4.55 ~Phinix (6-5-2021) Fixed Crystal Fragments sometimes duplicating proc sound on cast. Fixed Crystal Fragments showing cast bar even when instant cast proc is active. Fixed "Only Show During Combat" option. Fixed global leak of OnCombatUpdate function. Removed short duplicate aura for "Lightning Flood." Updated tables of Major/...
File: LorePlay Forever06/04/21
Re: Re: Companions
Posted By: Neverlands
Hello Calamath, do you think it will be possible to separately add Lore Wear to the companions in the future? Very unfortunately, the answer is no. As a matter of fact, Calamath had initially planned to develop another add-on that should be a companion version of Lore Wear, such as matching the companion's costume to the player...
File: LorePlay Forever06/04/21
Companions
Posted By: Neverlands
Hello Calamath, do you think it will be possible to separately add Lore Wear to the companions in the future?
File: Azurah - Interface Enhanced06/03/21
Re: Re: Re: Re: Companion
Posted By: Neverlands
Hello, would it be possible to implement a small life bar for an active companion? They already have one. They take a position in the 'group' window so the default game group window or any addon that changes it will pick up the companions health bar. I am not sure if I understand this. I don't see a health bar for my companion. D...
File: Srendarr - Aura, Buff & Debuff Tracker06/03/21
Re: Proc sound Crystal Fragments
Posted By: Neverlands
Hello, I just got the Blackwood patch and noticed that sometimes (but not always) I hear the Crystal Fragments proc sound twice. I am on the German client. Not only the proc sound appears multiple, there also are some auras: https://www.circula-orionis.net/marion/images/personal/for-links/double-auras.png
File: Azurah - Interface Enhanced06/02/21
Re: Re: Companion
Posted By: Neverlands
Hello, would it be possible to implement a small life bar for an active companion? They already have one. They take a position in the 'group' window so the default game group window or any addon that changes it will pick up the companions health bar. I am not sure if I understand this. I don't see a health bar for my companion. D...
File: Lui Extended06/02/21
Companions
Posted By: Neverlands
Hello, would it be possible to implement a seperate unit frame just for companions which is also visible when not being part of a group?
File: Azurah - Interface Enhanced06/02/21
Companion
Posted By: Neverlands
Hello, would it be possible to implement a small life bar for an active companion?
File: ESO-Database.com Export AddOn06/02/21
Are you using the latest addon vers...
Posted By: Neverlands
Are you using the latest addon version? Yes Is the error displayed to every character? Not, when I am switching characters Is the error displayed every time you log in? The error seems to appear only when I start the game not when switching charactersI deleted the savedvariables but received another error with my main char: bad argum...
File: ESO-Database.com Export AddOn06/02/21
Hello, I receive this error (using...
Posted By: Neverlands
Hello, I receive this error (using the German client): bad argument #1 to 'table.insert' (table/struct expected, got nil) stack traceback: : in function 'table.insert' user:/AddOns/ESODatabaseExport/ESODatabaseExport.lua:528: in function 'ESODatabaseExport.ExportAchievementById' achievementId = 1250, _ = "<
File: FCO ItemSaver06/02/21
Blackwood
Posted By: Neverlands
Hello, with the Balackwood patch I get this error, using the German client: user:/AddOns/FCOItemSaver/src/FCOIS_AutomaticMarks.lua:109: attempt to index a nil value stack traceback: user:/AddOns/FCOItemSaver/src/FCOIS_AutomaticMarks.lua:109: in function 'automaticMarkingResearchAdditionalCheckFunc' p_itemData = {slotIndex...
File: Srendarr - Aura, Buff & Debuff Tracker06/01/21
Proc sound Crystal Fragments
Posted By: Neverlands
Hello, I just got the Blackwood patch and noticed that sometimes (but not always) I hear the Crystal Fragments proc sound twice. I am on the German client.
File: Port to Friend's House05/01/21
I have a request/wish: If you chose...
Posted By: Neverlands
I have a request/wish: If you chose to port via the Port to Friend's House window, it would be great if the window closed automatically after pressing the port button. You will now find a menu entry for this behavior. The default is that PTF will close itself when a loading screen appears. The other two options are: on click, none....
File: AwesomeGuildStore04/29/21
For some time now I don't receive c...
Posted By: Neverlands
For some time now I don't receive chat notifications anymore, when I sold an item. Also, the "Show details" button the in the post message I receive when I sold an item in most cases does not work anymore. There is no error message but it simply does nothing. I am using the German client.
File: Port to Friend's House04/27/21
Re: Re: Remove button not working
Posted By: Neverlands
I have a request/wish: If you chose to port via the Port to Friend's House window, it would be great if the window closed automatically after pressing the port button. Thanks for the feedback. I'll add such an option in a future update. Great, thank you!