Results: 106Comments by: SammiSakura |
File: Essential Housing Tools10/28/22 |
![]() Posted By: SammiSakura
Nice halloween surprise :D <3
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File: Bandits User Interface04/07/22 |
![]() Posted By: SammiSakura
Hello! I think I make this request yearly, but could we possibly add the new Cake Buff to the main Player buffs passives? rather than active/custom :) ty! <3
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File: FCO ItemSaver12/06/21 |
![]() Posted By: SammiSakura
Hey! Thanks for getting back to me :)
I just wrote a whole paragraph here but...
Well, I think I figured it out, I went looking at the settings to grab some of the info, and realised dynamics 5-10 (which atm I wanted to leave out for future "character" marks) didn't have Names. Popped "dynamic X" in each one, reloaded, and it's w...
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File: FCO ItemSaver12/05/21 |
![]() Posted By: SammiSakura
Come across an odd one tonight. Changed a bunch of my dynamic icons around, and then on right clicking something in my inventory is only throwing an error, and no FCOIS icons are showing. Code below <3
user:/AddOns/FCOItemSaver/src/FCOIS_ContextMenus.lua:1120: operator .. is not supported for string .. nil
stack traceback:
user:...
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File: Advanced Group Roster06/08/21 |
![]() Posted By: SammiSakura
Unsure if this addon is still maintained, but it is throwing me an error since Blackwood launch :(
EsoUI/Ingame/Group/Keyboard/ZO_GroupMenu_Keyboard.lua:241: operator < is not supported for nil < nil
stack traceback:
EsoUI/Ingame/Group/Keyboard/ZO_GroupMenu_Keyboard.lua:241: in function 'GroupMenu_Keyboard:AddCategoryTreeNode'
|c...
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File: FCO ItemSaver06/07/21 |
![]() Posted By: SammiSakura
Hey! Looks like the latest updated fixed the issue :D all my usual addons on with no errors or missing marks for fcois <3 thank god! this addon is my life haha. Thank you for everything <3
Please update to FCOIS v1.2.3
Does the error still happen then?
I doubt it got to do with the other addons as they do not integrate int...
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File: FCO ItemSaver06/06/21 |
![]() Posted By: SammiSakura
Hey! So I thought I was having the same issue as @yoderc getting this error:
user:/AddOns/FCOItemSaver/src/FCOIS_SettingsMenu.lua:2445: attempt to index a nil value
stack traceback:
user:/AddOns/FCOItemSaver/src/FCOIS_SettingsMenu.lua:2445: in function 'buildAddInvContextMenuFlagButtonsPositionsSubMenu'
|caaaaaa
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File: Essential Housing Tools05/27/21 |
![]() Posted By: SammiSakura
Just received an error on porting to my home, and then it just looping thousands of times.
Reloading UI seemed to fix the issue?
user:/AddOns/EssentialHousingTools/effects.lua:11959: operator < is not supported for number < nil
stack traceback:
user:/AddOns/EssentialHousingTools/effects.lua:11959: in function 'Update'
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File: FCO ItemSaver04/28/21 |
![]() Posted By: SammiSakura
Ive logged on today to find all my markers and settings have gone?!?! Is there any way to get them back at all?
This could only happen if you have either changed the settings to use another way of id's (unique ID vs. non unique).
Or maybe your SavedVariables got broken due to client crash.
Do you have any backup of your live/Saved...
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File: FCO ItemSaver04/26/21 |
![]() Posted By: SammiSakura
Ive logged on today to find all my markers and settings have gone?!?! Is there any way to get them back at all?
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File: Bandits User Interface04/01/21 |
![]() Posted By: SammiSakura
Anyone know why my UI elements keep moving themselves? At first it was just the synergy one
...
I use Bandits to move all my Default UI Elements
Settings>Bandits UI>Main settings>Reset positions (with only "Default" checkbox enabled)
Done that :( I can move them where I want fine, but then at some point, wether its a relog or z...
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File: Bandits User Interface03/30/21 |
![]() Posted By: SammiSakura
Anyone know why my UI elements keep moving themselves? At first it was just the synergy one
I do not clearly understand what are you mean. Synergy tracker is dynamic, but appears exactly at setted position.
Hi! So its just some of the default UI elements, I noticed the Synergy element move first is all, not the synergy tracker :)...
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File: Bandits User Interface03/29/21 |
![]() Posted By: SammiSakura
Anyone know why my UI elements keep moving themselves? At first it was just the synergy one, but it seems to be anchored to the loot recap window and others, but seems limited to the "default frames". I only use bandits for my UI frames.
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File: No, thank you! - Blackwood03/13/21 |
![]() Posted By: SammiSakura
NTY is somehow removing the new "preview" option in the inventory context menu. Ive tried unselecting the two Inventory options in the addon option menu to no avail
Same here. Try to disable the camera rotation option as a temporary workaround. No idea why this related, but turning it off makes the preview option reappear and workin...
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File: Essential Housing Tools03/10/21 |
![]() Posted By: SammiSakura
Thank you for this btw Stabbity! Ive added it to my commands in game and will give it a shot next time it decides I dont need to see haha :D
hi sammi! yes, asI recall, cardi was worried about that some computers facing effects could they could choke (especially if there's a ton of fx or the computer is slower or something). I can'...
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File: No, thank you! - Blackwood03/08/21 |
![]() Posted By: SammiSakura
Hey! Im not sure how, but NTY is somehow removing the new "preview" option in the inventory context menu. Ive tried unselecting the two Inventory options in the addon option menu to no avail :(
Any ideas?
ps. Its not giving me any errors, its just not there when the addon is enabled
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File: Essential Housing Tools03/03/21 |
![]() Posted By: SammiSakura
Hi. I recently published a few of my houses to the hub. Didn't occur to me that streamers would use that as an opportunity to share without obtaining permission. I found several of my houses on a streamer's Twitch channel, so I immediately removed all the listings.
I understand that the permissions are what they are, but it would...
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File: Essential Housing Tools03/03/21 |
![]() Posted By: SammiSakura
Hey there!
Im wondering if there is a way to disable the "fade in" effect when you enter a house.
For some reason mine only loads to max 50% then gets stuck, until i leave and re-enter the house.
It's also got stuck at 0% so my screen was completely black, and I was wandering around like a blind person trying to find the door :D :...
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File: Hotep® MailR Patch12/02/20 |
![]() Posted By: SammiSakura
Hey there! I was just wondering if there is any way to delete saved/sent mails or is this something we could have in the future? :)
Thanks for a great addon!
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File: Arkadius' Trade Tools11/19/20 |
![]() Posted By: SammiSakura
user:/SavedVariables/ArkadiusTradeToolsSalesData16.lua:123613: unfinished string near '
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File: Essential Housing Tools11/13/20 |
![]() Posted By: SammiSakura
The latest update seems to have fixed the issue mentioned earlier, so thank you very much!
I do have one odd persisting issue. Whenever i try to open a Guest Book, it just doesn't work. I've tried rebinding the key, and trying other peoples houses, but nothing works. Any ideas? :)
You are most welcome. The signature issue that...
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File: Essential Housing Tools11/09/20 |
![]() Posted By: SammiSakura
The latest update seems to have fixed the issue mentioned earlier, so thank you very much!
I do have one odd persisting issue. Whenever i try to open a Guest Book, it just doesn't work. I've tried rebinding the key, and trying other peoples houses, but nothing works. Any ideas? :)
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File: Ravalox' Quest Tracker11/02/20 |
![]() Posted By: SammiSakura
Hi , this is Calamath.
Perhaps the authors are preparing an update, but for some enthusiasts can't wait for it,
I've created a temporary patch. no test. at your own risk.
- Updated to Markarth API (100033)
- Removed references and uses of LibStub completely.
- Embedded LibQuestInfo library now has its own manifest file.
Rav...
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File: Ravalox' Quest Tracker11/02/20 |
![]() Posted By: SammiSakura
Nothing has fixed mine atm. Also wondering if this addon will die :( does anyone have an up-to-date alternative? My UI addons dont seem to have quest trackers on (I use LUI Extended and Bandits)
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File: Combat Metronome (GCD Tracker)10/18/20 |
![]() Posted By: SammiSakura
Hi there! Myself and some of my guild members are using this addon now when doing light attack weaving, and we are just wondering if we are utilising it correctly. Should we be casting our light attacks when the bar reaches the red part, or just before?
thank you :)
Hey! It's been a while since I've played so my memory of weaving m...
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