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12/02/19, 01:02 PM   #4
Baertram
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Yes.
e.g. the map of Deshaan is split into several texture files, loaded into lua texture controls, combined to an overlaying "texture map" (afaik), which updates on movements as well, it would be pretty hard to do somehting with ALL the texture controls.

Maybe another dev who has more experience with maps, can help to answer if there is another "easier" way.
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