Results: 654Comments by: cloudor
File: Action Duration Reminder03/12/20
Re: Re: Re: Sorcerer *Surge timer often times is off
Posted By: cloudor
Sadly I did not see an easily replicated pattern. To see the bug all you need is a basic magicka sorcerer and to install Sorcerer Helper. Kill stuff for 5-10 minutes and you'll see multiple situations where Sorcerer Helper's buff icon is still (correctly) ticking, the character screen shows the buff, however A.D.R. shows it as pr...
File: Action Duration Reminder03/12/20
Re: Problems are occurring in the Japanese language environment
Posted By: cloudor
Thank you for the great add-on. I have poor English, so I apologize if I say something strange. I am reporting to you because I have a problem. 1.Set the Unstable Wall of Elements 2.Set the Barrier into the back slot 3.After using a Unstable Wall of Elements, swap weapons. -> Unstable Wall of Elements time remaining...
File: Action Duration Reminder03/12/20
Re: Sorcerer *Surge timer often times is off
Posted By: cloudor
Hello, I am experiencing this problem since... ever. I have both Sorcerer Helper and your addon. Everything works perfectly except the Surge morphs counter. Sorcerer Helper is always perfectly synchronized with the game. I can double check this, by looking at the character window and see Surge buffs come and go exactly when...
File: Action Duration Reminder03/11/20
You might want to add a "default" b...
Posted By: cloudor
You might want to add a "default" blacklist of stagger You'd have to keep track of both stagger debuff and stonefist buff on a tank, but it feels more "normal" to have the buff in the action bar. For stamDK I think they would just make a rotation that definitely gets 100% uptime (if they use stonefist, and if someone uses stam...
File: Action Duration Reminder03/08/20
You might want to add a "default" b...
Posted By: cloudor
You might want to add a "default" blacklist of stagger You'd have to keep track of both stagger debuff and stonefist buff on a tank, but it feels more "normal" to have the buff in the action bar. For stamDK I think they would just make a rotation that definitely gets 100% uptime (if they use stonefist, and if someone uses stam...
File: Action Duration Reminder03/03/20
Re: Minion not finishing 3.5.7 update
Posted By: cloudor
Well went to update with Minion and it just keeps indicating Updating, but never finishes. Shut down Minion and try again. Add-on not updated and it tries again, but just indicating Updating status. Looked to see if anyone had mentioned it, Nope. So here I am letting you know. PS Thanks for the work, love the Add-on. ;-) It i...
File: Action Duration Reminder03/03/20
Re: Re: Re: Why major brutality (126647) in Shrouded Daggers (38914) isn't shown?
Posted By: cloudor
I expected to show up the duration of major brutality ( 20 s) in shrouded daggers. I'm playing in german: verhüllte Dolche = shrouded daggers größere Brutalität = major brutality debug log: verhüllte Dolche(38914)@3653.37+0++0.05 größere Brutalität^f(126647)@3654.27<20.00> for player(34654) New effect action not found B...
File: Action Duration Reminder03/02/20
Re: Relentless focus issue
Posted By: cloudor
I noticed that after today's update there is no stack info on relentless focus. Was working fine yesterday, and today it just shows the clock (line around the box) but doesn't show the number of LAs. I have tested and didn't reproduce the bug. Can you disable other addons and test it again?
File: Assist Rapid Riding03/02/20
Re: Problem updating.
Posted By: cloudor
From Minion: DEBUG 2020-03-02 08:49:35,506 gg.minion.util.DownloadManager:download(73): DownloadRequest: Assist Rapid Riding - ESO-1 - UPDATE DEBUG 2020-03-02 08:49:35,506 gg.minion.util.DownloadManager:lambda$startUpdater$0(116): Drained 0 updates - Drainlist size: 1 - UpdateQueue size: 0 DEBUG 2020-03-02 08:49:35,506 gg.min...
File: Action Duration Reminder03/02/20
Re: Why major brutality (126647) in Shrouded Daggers (38914) isn't shown?
Posted By: cloudor
Why major brutality (126647) in Shrouded Daggers (38914) isn't shown? I can't reproduce the bug. Can you capture the debug info for me? To enable debug info, input the following into chat box: /script ActionDurationReminder.load('Core#M').debugLevels.all=2 To disable the debug info, input: /script ActionDurationReminder.load('C...
File: Assist Rapid Riding03/02/20
Sorry for the delay. I went ahead a...
Posted By: cloudor
Sorry for the delay. I went ahead and followed your instructions expecting it to look like Teccam's pictures, but I got slightly different results. Here they are for comparison purposes: 1. After changes to core.xml and one mount: 2. After enabling debug mode and two mounts/dismounts: Hope this is helpful. EDIT: This wa...
File: Assist Rapid Riding02/29/20
Debug output is below (again, with...
Posted By: cloudor
Debug output is below (again, with only Elder Bar, Assist Rapids, and LibAddonMenu). I reverted the l.onMountedStateChange section of my Core.lua file for this. Let me know if you want me to redo this with those "d1"-"d6" dialogs enabled. This was in Vivec City, by the way. And I was mounted when I logged in, so the first two debug l...
File: Assist Rapid Riding02/29/20
Not the previous commenter, but as...
Posted By: cloudor
Not the previous commenter, but as another Elder Bar + Assist Rapids user with the same issue, I went ahead and followed your instructions, cloudor. This was with no other active addons besides Elder Bar, Assist Rapids, and LibAddonMenu. Image showing the dialog output: https://images2.imgbox.com/e2/cc/My2ikr0v_o.png I hope thi...
File: Assist Rapid Riding02/28/20
Unfortunately I can confirm the aut...
Posted By: cloudor
Unfortunately I can confirm the autoswitch issue. Tested on two seperate characters in Cyrodil, Summerset, Coldharbour, VVardenfell and Stormhaven. No error messages, it just doesn't switch to the riding skill. Haven't touched the settings since well before the latest update. Are you using a german or french client? English clien...
File: Assist Rapid Riding02/28/20
I'm getting the below error since t...
Posted By: cloudor
I'm getting the below error since the update. I get it a couple seconds after using Rapid Maneuver. The skill swap works fine in both the DLC and base game zone. Only happens when Assist Rapid Riding is enabled and only when ARR puts Rapid Maneuvers on the bar. If I put Rapid Maneuvers on the bar manually, there's no issue, even with...
File: Assist Rapid Riding02/28/20
Unfortunately I can confirm the aut...
Posted By: cloudor
Unfortunately I can confirm the autoswitch issue. Tested on two seperate characters in Cyrodil, Summerset, Coldharbour, VVardenfell and Stormhaven. No error messages, it just doesn't switch to the riding skill. Haven't touched the settings since well before the latest update. Are you using a german or french client?
File: Assist Rapid Riding02/27/20
Have checked. The switching does wo...
Posted By: cloudor
Have checked. The switching does work properly in DLC zones. Not sure why it doesn't work in the base game. I have tried in overland zones, but I can't reproduce this bug. :o
File: Assist Rapid Riding02/26/20
I have an issue, maybe you can help...
Posted By: cloudor
I have an issue, maybe you can help me out. I have auto switch turned on but it doesn't swap RM into my abilities bar automatically. Using a hot key works, and dismounting properly automatically removes RM from my bar. It's just the mounting up that keeps it from swapping in. I do have the newest version and previous version do not w...
File: Assist Rapid Riding02/26/20
Re: Re: Re: Feature request
Posted By: cloudor
This option is added in new version. Thank you very much for adding this feature! Nevertheless the feature is not working 100% like expected: The option prevents autoswitch when I mount in PVP zone. That is like expected. But when the speed buff expires while riding, the addon switches again automatically. To be honest, this...
File: Assist Rapid Riding02/25/20
Since the last update the lib LibTy...
Posted By: cloudor
Since the last update the lib LibTypeRegistry is required for the addon to work - thing is this lib is nowhere listed for downloading. That dependency was removed long ago. Have you really downloaded the lasted version?
File: Assist Rapid Riding02/22/20
Re: Feature request
Posted By: cloudor
Feature request: I really love this great and simple addon but Im running in trouble in Cyrodiil often. I have autoswitch enabled and when I go to Cyro, this feature sometimes puts me in dangerous situations, because it can not switch correctly due to the permanent change between combat and non-combat state. In PVP zones I mostly us...
File: Action Duration Reminder02/10/20
Hello mate ! It's a very great add...
Posted By: cloudor
Hello mate ! It's a very great addon but I recently started doing pvp and was wondering if it'd be possible to had the Shadowy disguise buff to it please ? c: Have you configured the default setting for the minimum value of a duration?
File: Action Duration Reminder02/09/20
Bound Armaments is having issues wi...
Posted By: cloudor
Bound Armaments is having issues with the 40 second timer. After the first volley of 4 bound weapons, the 40 second timer will only flash 0.0 seconds on subsequent attacks. The timer is still counting correctly though when no bound weapons are currently active. The activation action with weapons has a 0.75 sec duration which has cau...
File: Action Duration Reminder02/09/20
Always loved this addon! But sin...
Posted By: cloudor
Always loved this addon! But since the past months of updates the cooldowns for debuffs also show up. Specifically for Subterranean Assault I use it to track the actually firing of the ability (3 seconds) but since the updates there is now a 6 seconds cooldown tracking after using the skill for it's the major breach/fracture de...
File: Action Duration Reminder02/05/20
Bound Armaments is having issues wi...
Posted By: cloudor
Bound Armaments is having issues with the 40 second timer. After the first volley of 4 bound weapons, the 40 second timer will only flash 0.0 seconds on subsequent attacks. The timer is still counting correctly though when no bound weapons are currently active. The activation action with weapons has a 0.75 sec duration which has cau...